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{{Template:Infobox
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{{Infobox Location
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|name = Volcano
|Box title = Gradius Arcade Stage 1: Volcano|Image file = ARC GRD1 Stage1 1.gif|Image size = 240x240|Row 1 title = BGM Track:|Row 1 info = Challenger 1985|Row 2 title = Mini-Boss|Row 2 info = [[Volcano]]|Row 3 title = Boss:|Row 3 info = [[Big Core]]|Row 4 title = Previous stage:|Row 4 info = -|Row 5 title = Next stage:|Row 5 info = [[Gradius Arcade Stage 2]]: Stone Henge}}
 
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|image = ARC GRD1 Stage1 1.gif
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|caption = The iconic volcanic stage that has been remade in many of the sequels.
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|japanese_name =
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|minibosses = [[Volcano]] ×2
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|boss = [[Big Core MK I|Big Core]]
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|environment = [[:category:Volcanic areas|Volcanic area]]
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|music = "Challenger 1985"
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|game = ''[[Gradius]]''
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|previous = N/A
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|next = [[Stonehenge]]
 
}}
 
'''Volcano''' is the first [[:category:Gradius I locations|stage]] of the original ''[[Gradius]]''. It has been updated and remade in the majority of later games in the series.
   
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==Overview==
'''Volcano '''is the first level of the original [[Gradius]]. It has been updated and remade in the majority of later games in the series.
 
 
This stage is located on planet [[Eioneus]]. The layout is designed with a rocky mountain landscape in mind, with some trees added in to make it look more realistic. Near the end of the stage, two [[Volcano]]es appear in the middle of the screen that go active as the player passes by.
==Stage Design==
 
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The stage is designed with a rocky mountain landscape in mind, and it does this very well, with some trees added in to make it look more realistic. Near the end of the stage, two mountains appear in the middle of the screen, stuck together. (This is usually a wake up call for first time players). This stage is located on planet [http://gradius.wikia.com/wiki/Eioneus Eioneus].
 
 
In later appearances, plateaus jutting from the ground and the ceiling are present, which make maneuvering through the stage difficult, especially when combined with [[Ducker]]s and turrets, possibly making it difficult to shoot down depending on their position.
   
In later appearances, plateaus jutting from the ground and the ceiling are present which make maneuvering through the stage difficult especially when combined with duckers and turrets which may be difficult to shoot down depending on their position.
 
 
==Enemies==
 
==Enemies==
* [[Fan]]
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*[[Fan]]
 
*[[Rugal]]
 
* [[Rugal]]
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*[[Garun]]
 
*[[Uros]]
 
* [[Garun]]
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*[[Dee-01]]
 
*Dagumu [[Hatch]]
 
* [[Uros]]
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*[[Ducker]]
 
*[[Rush]]
 
* [[Dee-01]]
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*[[Jumper]]
   
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===Minibosses===
* Dagumu [[Hatches|Hatch]]
 
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*[[Volcano]] ×2
   
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===Boss===
* [[Ducker]]
 
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*[[Big Core MK I|Big Core]]
   
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==Gallery==
* [[Rush]]
 
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<gallery position="center" captionalign="center">
 
ARC_GRD1_Stage1_1.gif|Arcade
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NES_Stage1_1.gif|NES
 
ZX_Spectrum_Nemesis_-_Stage_1_Image_1.gif|ZX Spectrum
 
X680_GRD1_Stage1_1.gif|Sharp X68000
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</gallery>
   
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==Trivia==
* [[Jumper]]
 
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*In the NES version, navigating the [[Vic Viper]] through the mountain cut in half earns 5,000 points to the player. There's also an 1UP hidden behind the rock in the middle of the screen.
==Screenshots of Different Ports==
 
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*A recreation of this stage can be played in ''[[w:c:goemon:The Legend of the Mystical Ninja|The Legend of the Mystical Ninja]]''.
{{col-begin}}
 
{{col-2}}
 
{| class="wikitable" style="font-size:95%;border:1px;text-align:left;line-height:150%;"
 
! width=150px| <center>Screenshot</center>
 
! width=200px| <center>Version & Details</center>
 
|-
 
| {{Ntsh|26727}} [[Image:ARC_GRD1_Stage1_1.gif|Arcade Version|150px]]
 
| {{Ntsh|01}}: '''Arcade Version'''Original
 
| {{Ntsh|4}}
 
|-
 
| {{Ntsh|26727}} [[Image:NES_Stage1_1.gif|NES Version|150px]]
 
| {{Ntsh|01}}: '''NES Version'''Same as Arcade, altered graphics.
 
| {{Ntsh|4}}
 
|}
 
   
{{col-2}}
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{{Gradius I}}
 
[[Category:Volcanic areas]]
{| class="wikitable" style="font-size:95%;border:1px;text-align:left;line-height:150%;"
 
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[[Category:Gradius I locations]]
! width=150px| <center>Screenshot</center>
 
! width=200px| <center>Version & Details</center>
 
|-
 
| {{Ntsh|26727}} [[Image:ZX_Spectrum_Nemesis_-_Stage_1_Image_1.gif|Spectrum Version|150px]]
 
| {{Ntsh|01}}: '''ZX Spectrum Version'''Different layout.Longer level.
 
| {{Ntsh|4}}
 
|-
 
| {{Ntsh|26727}} [[Image:X680_GRD1_Stage1_1.gif|Sharp Version|150px]]
 
| {{Ntsh|01}}: '''Sharp X68000 Version'''Same as Arcade.
 
| {{Ntsh|4}}
 
|}
 
{{col-end}}
 
[[Category:Stages]]
 

Revision as of 23:53, 19 January 2020

Volcano is the first stage of the original Gradius. It has been updated and remade in the majority of later games in the series.

Overview

This stage is located on planet Eioneus. The layout is designed with a rocky mountain landscape in mind, with some trees added in to make it look more realistic. Near the end of the stage, two Volcanoes appear in the middle of the screen that go active as the player passes by.

In later appearances, plateaus jutting from the ground and the ceiling are present, which make maneuvering through the stage difficult, especially when combined with Duckers and turrets, possibly making it difficult to shoot down depending on their position.

Enemies

Minibosses

Boss

Gallery

Trivia

  • In the NES version, navigating the Vic Viper through the mountain cut in half earns 5,000 points to the player. There's also an 1UP hidden behind the rock in the middle of the screen.
  • A recreation of this stage can be played in The Legend of the Mystical Ninja.
Gradius
Ships Vic Viper
Stages VolcanoStonehengeMoaiReverse VolcanoWasteland (PCE) • TentacleCellBase
Sub Bosses VolcanoZub RushMother and ChildIron MaidenTentacleElectronic Cage

Re-Bone (PC Engine) • Tornado (MSX) • Tyran Pace (MSX)

Bosses Big CoreCell NucleusXaerous Brain