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{{Infobox Boss
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{{Infobox Enemy
| Boss Name=Tentacle
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|name = Tentacle
| image=[[File:TentacleGolemNES.jpg|thumb]]
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|image = TentacleMSX.jpg
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|caption = Tentacle artwork from Gradius (MSX)
| OtherNames=Goal
 
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|full_name =
| Appears=[[Gradius]]<br/>[[Gradius III]]<br/>[[Gradius IV]]
 
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|english_name =
| Theme=Mazed Music
 
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|japanese_name = 触手<br />''Shokushu''
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|alternate_name = Goal
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|type =
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|abilities = Floats about and has one to three limbs with which it tries to reach the player's ship
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|variations =
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|location =
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|appearances =
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''[[Gradius]]''<br />
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''[[Gradius III]]''<br />
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''[[Gradius IV: Fukkatsu|Gradius IV]]''
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|pilot =
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|theme = "Mazed Music"
 
}}
 
}}
 
{{Nihongo|'''Tentacle'''|触手|Shokushu}} is a recurring [[:category:Enemies|enemy]] in the ''[[Gradius (series)|Gradius]]'' series.
   
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==Description==
'''Tentacle''' is an enemy in the ''[[Gradius series]]''.
 
 
The Tentacle is a standard enemy introduced in the first ''[[Gradius]]'' game, which has also appeared in some other games since. It is a large purple ball, approximately twice as large as the [[Vic Viper]]. They have pale gray arms, with one yellow segment and claws on the end. The arms Tentacles deploy are similar to those of the [[Golem]], and are used as normal enemies in games such as ''[[Gradius II: GOFER no Yabō|Gradius II]]''.
   
 
In the first game, Tentacles act as the sub-boss to the stage they're encountered in.
==Background==
 
The Tentacle is a standard enemy, created in the first [[Gradius]] game and used in some other games since. The Tentacle is a large purple ball, approximately twice as large as the Vic Viper. They have pale gray arms, with one yellow segment, and claws on the end. The arms Tentacles deploy are similar to those of the [[Brain Golem]], and are used as normal enemies in games such as [[Gradius II]].
 
   
 
==Attack patterns==
In the first game, Tentacles act as the Sub Boss to the stage they're in.
 
 
These enemies generate arms, which can be destroyed by attacking a specially colored arm segment. They will attempt to fire many projectiles in the direction of the player, although they have very poor aim and it's fairly easy to sit in one spot and let them fire away at nothing. Their cores can be destroyed but can take a lot of punishment, slowly shrinking in size each time they're shot at until they explode. It's often better just to destroy the arms and then letting the brains float away.
 
== Attack Patterns ==
 
These enemies generate arms, which can be destroyed by attacking a specially colored arm segment. They will attempt to fire many projectiles in the direction of the player, but have very poor aim, and it is fairly easy to sit in one spot and let them fire away at nothing. Their cores can be destroyed, but can take a lot of punishment, slowly shrinking in size each time they're shot at, until they explode. It's often worth just destroying the arms and letting the Brain's float away.
 
   
 
==Anime==
 
==Anime==
A pack of Tentacles appear in the 2nd volume of Salamander. One Tentacle briefly appears in the third volume.
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A pack of Tentacles appear in the second volume of ''[[Salamander (OVA)|Salamander]]''. One Tentacle briefly appears in the third volume.
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{{clr}}
 
 
==Gallery==
 
==Gallery==
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<gallery position="center" captionalign="center">
 
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TentacleGolemPCE.jpg|Tentacle artwork (PCE)
<gallery>
 
TentacleGolemPCE.jpg|Tentacle
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TentacleGolemNES.jpg|Tentacle artwork (NES)
TentacleMSX.jpg|Tentacle
 
 
Goal.jpg|Goal
 
Goal.jpg|Goal
TentacleSalamanderOVA.png|Tentacle in the Salamander anime
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TentacleSalamanderOVA.png|Tentacle in the ''[[Salamander (OVA)|Salamander]]'' anime
GRD1_SUB_TentaGolem.gif
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GRD1_SUB_TentaGolem.gif|Tentacle from ''[[Gradius III]]''
 
</gallery>
 
</gallery>
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==Trivia==
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*[[w:c:castlevania:Legion#Legion (saint)|Legion (saint)]]'s core form from ''[[w:c:castlevania:Castlevania: Harmony of Dissonance|Castlevania: Harmony of Dissonance]]'' and [[w:c:castlevania:Legion#Castlevania: Aria of Sorrow|Legion]]'s core from ''[[w:c:castlevania:Castlevania: Aria of Sorrow|Castlevania: Aria of Sorrow]]'' are apparently based on this enemy, being that they're both floating spherical cores with three tentacles that end in claws from which they shoot lasers at the player.
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==See also==
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*[[Death Hand]] - A single limb like those from Tentacles, although affixed to a surface.
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*[[Golem]] - A recurrent boss sharing a similar physiology to the Tentacle or an evolution of it.
   
 
{{Gradius I}}
 
{{Gradius I}}
 
{{Sub Bosses}}
 
{{Sub Bosses}}
[[Category:Gradius Enemies]]
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[[Category:Gradius I enemies]]
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[[Category:Gradius III enemies]]
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[[Category:Gradius IV enemies]]
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[[Category:Salamander OVA]]

Revision as of 18:43, 14 February 2020

Tentacle (触手 Shokushu?) is a recurring enemy in the Gradius series.

Description

The Tentacle is a standard enemy introduced in the first Gradius game, which has also appeared in some other games since. It is a large purple ball, approximately twice as large as the Vic Viper. They have pale gray arms, with one yellow segment and claws on the end. The arms Tentacles deploy are similar to those of the Golem, and are used as normal enemies in games such as Gradius II.

In the first game, Tentacles act as the sub-boss to the stage they're encountered in.

Attack patterns

These enemies generate arms, which can be destroyed by attacking a specially colored arm segment. They will attempt to fire many projectiles in the direction of the player, although they have very poor aim and it's fairly easy to sit in one spot and let them fire away at nothing. Their cores can be destroyed but can take a lot of punishment, slowly shrinking in size each time they're shot at until they explode. It's often better just to destroy the arms and then letting the brains float away.

Anime

A pack of Tentacles appear in the second volume of Salamander. One Tentacle briefly appears in the third volume.

Gallery

Trivia

See also

  • Death Hand - A single limb like those from Tentacles, although affixed to a surface.
  • Golem - A recurrent boss sharing a similar physiology to the Tentacle or an evolution of it.
Gradius
Ships Vic Viper
Stages VolcanoStonehengeMoaiReverse VolcanoWasteland (PCE) • TentacleCellBase
Sub Bosses VolcanoZub RushMother and ChildIron MaidenTentacleElectronic Cage

Re-Bone (PC Engine) • Tornado (MSX) • Tyran Pace (MSX)

Bosses Big CoreCell NucleusXaerous Brain
Minibosses / Panic segments
Traditional / Recurring VolcanoZub RushIron MaidenRe-BoneFortress ValisJumping MoaiDogas
One Shot Mother and ChildTentacleTornadoTyran PaceZigzagAmbSoddSinarCrash Bam