Striker (ストライカー ) is the stage 3 boss in the Game Boy version of Nemesis.
Description[]
It is a large ship, with its weak point near the top in front.
Attack patterns[]
Striker follows the player's movements, firing six way shots at the player. After firing three volleys, it lines up with the Vic Viper for a ram. Both attacks are easily dodged.
Gallery[]
Game Boy Gradius games | ||
Ships | Vic Viper • Coreship | |
Nemesis Stages | Volcano • Cell • Moai • Bone • Fortress | |
Gradius: The Interstellar Assault Stages | Remains • Battleship Interior • Asteroid Belt • Planet Surface • Fortress | |
Nemesis Bosses | Volcano • Super Big Core • Zub Rush • Crawler • Zigzag • Striker • Amb • Reckless • Mother Computer Z | |
Gradius: The Interstellar Assault Bosses | Infected Statue • Core Reactor • Crater Core • Fortress Gate • Guardian Core • Escape Ship |
Mechanical bosses | ||
Gunwalls |
Fortress Valis • Demos • Disrupt • Bloody Gate • Keeper's Core • Enigma • Crystal Gust • Cliff Core • Gunner Wall • Core Reactor • Fortress Gate • Plate Core • True Venom | |
Shadow Walkers |
Electronic Cage • Crab • Shadow Gear • Shadow Gear MK II • Sol • Crab-II • Rotating Wall • Ground Spider • Elephant Gear • Electronic Cage MK2 • Crab Warlock | |
Other | Reckless • Striker • Grave • Heavy Ducker • Hydra • Cerberus |