Revenge of Moai is the fifth stage in Gradius II.
Overview[]
The main part of this level are the Moais. When you see a horizontal head, just hover right in front of the face and shoot. For vertical heads, stay right above it, or below if you're at the bottom, and it won't be able to shoot you. Stay there until the screen moves enough, then go to the next one. You can basically leap frog from head to head until the end of the level. After not too long, you'll find yourself powering up to face the sub-boss: Jumping Moai. Then continue until reach Big Moai.
Enemies[]
Miniboss[]
Boss[]
Music[]
Description | Audio |
---|---|
Theme of Air Battle #2 - A Shooting Star. | File:A Shooting Star.ogg |
Theme of Revenge of Moai - The Old Stone Age. | File:The Old Stone Age.ogg |
Theme of Boss and Final fight - Take Care. | File:Take Care (Arcade).ogg |
Theme of Air Battle #1 - Air 1 Tabidachi. | File:Air 1 Tabidachi NES.ogg |
Theme of Revenge of Moai - The Old Stone Age (NES version). | File:The Old Stone Age NES.ogg |
Theme of Boss Fight and Enemy Base 2 - The Final Enemy. | File:The Final Enemy NES.ogg |
Gradius II: GOFER no Yabō | ||
Ships | Vic Viper | |
Stages (arcade) | Artificial Sun • Alien • Crystal • Volcano • Revenge of Moai • High Speed Maze • Boss Rush • Gofer Ship Interior | |
Port-exclusive stages | Gradius II NES Stage 2 (NES) • Volcano - Crystal (NES) • Enemy Base (NES) • Gofer's Lair (NES) • Temple (PC-E) | |
Bosses | Phoenix • Big Eye • Giga (NES) • Crystal Core • Death MK II • Jumping Moai • Big Moai • Desert Core (PC Engine) • Big Core MK II • Zub Rush • Big Core • Golem • Tetran • Gaw • Intruder • Zelos Force (NES) • Covered Core • Demos • Crab • Gofer |