In the arcade version, when players first try this stage, they'll die left and right. This stage is VERY INSANE. There are fireballs that split into three small parts that split into three smaller indestructible pieces. The music is "Fire Scramble".
For your Information: Second Option Hunter appearance, this one can be destroyed. Appears right before the fireballs come.
Now, this wouldn't be so bad if one or two appears at a time. But four, five, six, or seven is more like it. One death, and the player might as well restart, as recovery is impossible. Thankfully, the stage is short.
The passageway near the end narrows, but it makes the fireballs harder and easier at the same time, to dodge (because they are still come, but there's less of them to go through at once).
|Theme of Air Battle #1 - Departure for Space (Arcade)|
|Theme of Prominence Planet - Fire Scramble (Arcade)|
|Theme of Boss theme - Dark Force (Arcade)|
|Theme of Air Battle - Departure for Space (SNES)|
|Theme of Prominence Planet - Fire Scramble (SNES)|
|Theme of Boss 1 - Dark Force (SNES)|
|Stages||Desert • Bubble Zone • Volcanic Planet • High Speed Dimension • Moai Zone • Cell Planet • Prominence Planet • Plant Planet • Crystal Zone • Boss Rush • Mechanical Base|
|SNES exclusive stages||High Speed Zone • Fortress • Cell|
|Bosses||Goliath • Bubble Eye • Godrei • Big Core MK III • Dogas • Vaif • Twin Vaif (SNES) • Gregol • Wyvern • Vulture Dragon • Choking Weed • Lizard Core • Beacon (SNES) • Tetran • Covered Core • Big Core MK II • Crystal Core • Death MK II • Dellinger Core • Disrupt • Shadow Gear • Shadow Gear MK II (SNES) • Big Core • Golem • Bacterian|