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Prominence Planet is a stage in Gradius III. It is the fifth stage in the SNES version and the seventh stage in the Arcade version.

Overview[]

In the arcade version, when players first try this stage, they'll die left and right. This stage is VERY INSANE. There are fireballs that split into three small parts that split into three smaller indestructible pieces. The music is "Fire Scramble".

For your Information: Second Option Hunter appearance, this one can be destroyed. Appears right before the fireballs come.

Now, this wouldn't be so bad if one or two appears at a time. But four, five, six, or seven is more like it. One death, and the player might as well restart, as recovery is impossible. Thankfully, the stage is short.

Garuns and Rugals also appear; some might give the player powerups. But don't get carried away, the fireballs still come rapidly.

The passageway near the end narrows, but it makes the fireballs harder and easier at the same time, to dodge (because they are still come, but there's less of them to go through at once).

If the player make it, the bosses are Wyvern and Vulture Dragon.

Enemies[]

Bosses[]

Music[]

Description Audio
Theme of Air Battle #1 - Departure for Space (Arcade)
Theme of Prominence Planet - Fire Scramble (Arcade)
Theme of Boss theme - Dark Force (Arcade)
Theme of Air Battle - Departure for Space (SNES)
Theme of Prominence Planet - Fire Scramble (SNES)
Theme of Boss 1 - Dark Force (SNES)
Gradius III
Ships Vic Viper
Stages DesertBubble ZoneVolcanic PlanetHigh Speed DimensionMoai ZoneCell PlanetProminence PlanetPlant PlanetCrystal ZoneBoss RushMechanical Base
SNES exclusive stages High Speed ZoneFortressCell
Bosses GoliathBubble EyeGodreiBig Core MK IIIDogasVaifTwin Vaif (SNES) • GregolWyvernVulture DragonChoking WeedLizard CoreBeacon (SNES) • TetranCovered CoreBig Core MK IICrystal CoreDeath MK IIDellinger CoreDisruptShadow GearShadow Gear MK II (SNES) • Big CoreGolemBacterian
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