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[[File:Parodius_series.jpg|thumb|300px]]
[[File:Parodius_series.jpg|thumb|318px]]The '''''Parodius'' Series''' is a series of horizontally-scrolling shooters developed by Konami. The games are tongue-in-cheek parodies of ''[[Gradius Series]]'', hence the name (''Parodius'' is a portmanteau on ''Parody'' and ''Gradius''). It also parodies many other Konami franchises, including ''Antarctic Adventure, Taisen Puzzle Dama, Castlevania'','' Thunder Cross, Ganbare Goemon, Xexex, Lethal Enforcers, Tokimeki Memorial and Twinbee.''
 
   
 
'''''Parodius''''' is a series of horizontally-scrolling shooters developed by [[Konami]]. The games are tongue-in-cheek parodies of the ''[[Gradius (series)|Gradius]]'' series, hence the name (''Parodius'' is a portmanteau on "parody"' and "Gradius"). It also parodies many other Konami franchises and games, including ''[[w:c:antarctic-adventure:Antarctic Adventure (series)|Antarctic Adventure]]'', ''[[w:c:taisenpuzzledama:Taisen Puzzle-Dama (series)|Taisen Puzzle-Dama]]'', ''[[w:c:castlevania:Castlevania (series)|Castlevania]]'', ''[[Thunder Cross (series)|Thunder Cross]]'', ''[[w:c:goemon:Ganbare Goemon (series)|Ganbare Goemon]]'', ''[[w:c:konami:Xexex|Xexex]]'', ''[[w:c:konami:Lethal Enforcers (series)|Lethal Enforcers]]'', ''[[w:c:tokimemo:Tokimeki Memorial (series)|Tokimeki Memorial]]'' and ''[[w:c:twinbee:TwinBee (series)|TwinBee]]''.
   
 
==Games==
 
==Games==
There are six games in the Parodius series (arranged by title, year of its debut and original platform). In addition, three Pachislot games based on the characters were released between 1998 and 2010.
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There are six games in the ''Parodius'' series (arranged by title, year of its debut and original platform). In addition, three Pachislot games based on the characters were released between 1998 and 2010.
   
 
*'''''[[Parodius]]''''': 1988 - MSX
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*'''''[[Parodius Da! ~Shinwa kara Owarai e~|Parodius Da!]]''''': 1990 - Arcade
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*'''''[[Gokujō Parodius! ~Kako no Eikō o Motomete~|Gokujō Parodius!]]''''': 1994 - Arcade
 
*'''''[[Jikkyō Oshaberi Parodius]]''''': 1995 - Super Famicom
 
*'''''[[Sexy Parodius]]''''': 1996 - Arcade
 
*'''''[[Paro Wars]]''''': 1997 - Sony Playstation
   
 
===Pachinko games===
[[Parodius]] 1988 - MSX
 
 
*'''''[[Little Pirates]]''''': 1998
 
[[Parodius Da!]] ''-Shinwa kara Owarai e- ''1990 - Arcade
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*'''''[[CR Parodius Da! EX|CR Parodius Da!]]''''': 2000
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*'''''[[CR Parodius Da! EX|CR Gokujō Parodius!]]''''': 2006
 
[[Gokujō Parodius!]] ''~Kako no Eikō o Motomete~ ''1994 - Arcade
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*'''''[[Gokuraku Parodius!]]''''': 2010
 
*'''''[[Gokuraku Parodius!|Gokurako Parodius A]]''''': 2010
 
[[Jikkyō Oshaberi Parodius]] 1995 - Super Famicom
 
 
[[Sexy Parodius]] 1996 - Arcade
 
 
[[Paro Wars]] 1997 - Sony Playstation
 
===Pachinko Games===
 
 
Little Pirates 1998
 
 
[[Gokuraku Parodius]] 2010
 
 
Gokurako Parodius A 2010
 
   
 
Numerous ports of the games have been created.
 
Numerous ports of the games have been created.
   
Parodius -Tako wa Chikyū o Sukū- included in the MSX Antiques Collection for the Sega Saturn and the Sony PlayStation and also made available on Virtual Console (WII).
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''Parodius -Tako wa Chikyū o Sukū''- included in the MSX Antiques Collection for the Sega Saturn and the Sony PlayStation and also made available on Virtual Console (WII).
   
''Parodius Da! -Shinwa kara Owarai e-'' was ported to the Game Boy, Famicom (NES), Super Famicom (SNES) and the PC Engine
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''Parodius Da! ~Shinwa kara Owarai e~'' was ported to the Game Boy, Famicom (NES), Super Famicom (SNES) and the PC Engine
 
''Gokujō Parodius!'' was ported to the Super Famicom, PlayStation and Saturn. The PlayStation and Saturn versions were a combined release of ''Parodius Da! -Shinwa kara Owarai e-'' and ''Gokujō Parodius!'' called ''Gokujō Parodius Da! Deluxe Pack, ''released on both the PlayStation and Sega Saturn.
 
   
 
''Gokujō Parodius!'' was ported to the Super Famicom, PlayStation and Saturn. The PlayStation and Saturn versions were a combined release of ''Parodius Da! ~Shinwa kara Owarai e~'' and ''Gokujō Parodius!'' called ''Gokujō Parodius Da! Deluxe Pack, ''released on both the PlayStation and Sega Saturn.
   
 
A compilation of all Parodius games have been released for the Sony PSP as a UMD release on January 2007 in Japan. A digital version for the PSP Go (a version of the PSP that lacks the UMD drive) was also made available for the PlayStation Network.
 
A compilation of all Parodius games have been released for the Sony PSP as a UMD release on January 2007 in Japan. A digital version for the PSP Go (a version of the PSP that lacks the UMD drive) was also made available for the PlayStation Network.
 
   
 
The first three games of the series were released in Japan for Cell Phones.
 
The first three games of the series were released in Japan for Cell Phones.
   
 
Only a few of the games were released outside Japan: ''Parodius Da! ~Shinwa kara Owarai e~'' and ''Gokujō Parodius!'' were released in Europe (as ''Parodius'' and ''Fantastic Journey'' respectively), but none of the games were released in the United States.
 
Only a few of the games were released outside Japan: ''Parodius Da! -Shinwa kara Owarai e-'' and ''Gokujō Parodius!'' were released in Europe (as ''Parodius'' and ''Fantastic Journey'' respectively), but none of the games were released in the United States.
 
   
 
==Features==
 
==Features==
 
===Characters===
 
===Characters===
 
 
Some of the characters that appear in the various games in the series include the following:
 
Some of the characters that appear in the various games in the series include the following:
*''[[Tako]]'',[[Takosuke| ''Takosuke'']], Takohiko and Belial. They are octopuses. Tako, known as Octopus or'' Mr.Parodius'', appears in the MSX ''Parodius'' and ''Parodius Da! -Shinwa kara Owarai e-'' He appears again in ''Jikkyo Oshaberi Parodius'' as a narrator (''Oshaberi''), his wife ''Noriko'' respectively narrating the second player at SS & PS1 Ports. Two of his offspring he used as options in the previous games took his place in next games: the first one, named as Takosuke, appears on Gokujyou Parodius along with Belial (a yellow female octopus). Another octopus, Takohiko takes Takosuke's place in ''Jikkyō Oshaberi Parodius''. The names Takosuke and Takohiko are both portmanteaus of "tako", the Japanese word for octopus, and common endings of Japanese male names, "-suke" and "-hiko". It also makes cameos: The boss battle in ''[http://en.wikipedia.org/wiki/Ganbare_Goemon:_Yukihime_Kyuushutsu_Emaki Ganbare Goemon: Yukihime Kyuushutsu Emaki]'', His arms trapped in a giant plastic by Marine World in ''Ganbare Goemon: Uchuu Kaizoku Akogingu'', he disguised himself as a pirate in ''[http://en.wikipedia.org/wiki/Mystical_Ninja_Starring_Goemon_(Game_Boy) Ganbare Goemon: Kurofune Tou no Nazo]'', Several characters from Konami on Print Station in ''Mitsumete Knight R,'' The enemy that spits out the snowball in ''Goemon: Toukai Douchuu'' and the title appears in ''[http://en.wikipedia.org/wiki/New_International_Track_%26_Field New International Track & Field]''.
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*''[[Tako]]'',[[Takosuke| ''Takosuke'']], [[Takohiko and Belial]]. They are octopuses. Tako, known as Octopus or'' Mr.Parodius'', appears in the MSX ''Parodius'' and ''Parodius Da! -Shinwa kara Owarai e-'' He appears again in ''Jikkyo Oshaberi Parodius'' as a narrator (''Oshaberi''), his wife ''Noriko'' respectively narrating the second player at SS & PS1 Ports. Two of his offspring he used as options in the previous games took his place in next games: the first one, named as Takosuke, appears on Gokujyou Parodius along with Belial (a yellow female octopus). Another octopus, Takohiko takes Takosuke's place in ''Jikkyō Oshaberi Parodius''. The names Takosuke and Takohiko are both portmanteaus of "tako", the Japanese word for octopus, and common endings of Japanese male names, "-suke" and "-hiko". It also makes cameos: The boss battle in ''[http://en.wikipedia.org/wiki/Ganbare_Goemon:_Yukihime_Kyuushutsu_Emaki Ganbare Goemon: Yukihime Kyuushutsu Emaki]'', His arms trapped in a giant plastic by Marine World in ''Ganbare Goemon: Uchuu Kaizoku Akogingu'', he disguised himself as a pirate in ''[http://en.wikipedia.org/wiki/Mystical_Ninja_Starring_Goemon_(Game_Boy) Ganbare Goemon: Kurofune Tou no Nazo]'', Several characters from Konami on Print Station in ''Mitsumete Knight R,'' The enemy that spits out the snowball in ''Goemon: Toukai Douchuu,'' the title appears in ''[http://en.wikipedia.org/wiki/New_International_Track_%26_Field New International Track & Field]'', the enemy like points in Elebits: The Adventures of Kai and Zero and ''Nou Kaihatsu Kenkyujo Kuru Kuru Lab''.
 
*[[Hikaru & Akane|''Hikaru'' and ''Akane'']], two showgirls in rabbit costumes riding on rockets. They're weapons are borrowed from ''[http://en.wikipedia.org/wiki/Thunder_Cross Thunder Cross]''. They were bosses in ''Jikkyō Oshaberi Parodius'', most likely as revenge for not being featured as playable characters. They return as usable characters in Sexy Parodius. The girls have made cameo appearances in many Konami games, such as ''[http://en.wikipedia.org/wiki/Wai_Wai_World Wai Wai World]'', ''[http://en.wikipedia.org/w/index.php?title=Quiz_Gakumon_No_Susume&action=edit&redlink=1 Quiz Gakumon No Susume]'', ''[http://en.wikipedia.org/wiki/Ganbare_Goemon Ganbare Goemon]'' 3, ''[http://en.wikipedia.org/wiki/Snatcher Snatcher]'', ''[http://en.wikipedia.org/wiki/TwinBee_RPG TwinBee RPG]'', ''Bishi Bashi Champ,'' ''[http://en.wikipedia.org/wiki/Bishi_Bashi_Special Bishi Bashi Special]'', ''Bishi Bashi Champ Online'' or ''Shout! Shaberin Champ Mobile'', The cards in the ''[http://en.wikipedia.org/wiki/Yu-Gi-Oh Yu-Gi-Oh]'' is replaced by the ''Gamble Angel Bunny'' in the ''[http://en.wikipedia.org/wiki/Yu-Gi-Oh_GX Yu-Gi-Oh GX]'' and changes the name of Ruby and Cobalt in ''[http://en.wikipedia.org/wiki/Otomedius_Excellent Otomedius Excellent]''.
 
*[[Hikaru & Akane|''Hikaru'' and ''Akane'']], two showgirls in rabbit costumes riding on rockets. They're weapons are borrowed from ''[http://en.wikipedia.org/wiki/Thunder_Cross Thunder Cross]''. They were bosses in ''Jikkyō Oshaberi Parodius'', most likely as revenge for not being featured as playable characters. They return as usable characters in Sexy Parodius. The girls have made cameo appearances in many Konami games, such as ''[http://en.wikipedia.org/wiki/Wai_Wai_World Wai Wai World]'', ''[http://en.wikipedia.org/w/index.php?title=Quiz_Gakumon_No_Susume&action=edit&redlink=1 Quiz Gakumon No Susume]'', ''[http://en.wikipedia.org/wiki/Ganbare_Goemon Ganbare Goemon]'' 3, ''[http://en.wikipedia.org/wiki/Snatcher Snatcher]'', ''[http://en.wikipedia.org/wiki/TwinBee_RPG TwinBee RPG]'', ''Bishi Bashi Champ,'' ''[http://en.wikipedia.org/wiki/Bishi_Bashi_Special Bishi Bashi Special]'', ''Bishi Bashi Champ Online'' or ''Shout! Shaberin Champ Mobile'', The cards in the ''[http://en.wikipedia.org/wiki/Yu-Gi-Oh Yu-Gi-Oh]'' is replaced by the ''Gamble Angel Bunny'' in the ''[http://en.wikipedia.org/wiki/Yu-Gi-Oh_GX Yu-Gi-Oh GX]'' and changes the name of Ruby and Cobalt in ''[http://en.wikipedia.org/wiki/Otomedius_Excellent Otomedius Excellent]''.
*''[[Soitsu, Doitsu, Koitsu, and Aitsu]]'', little stick men flying on paper darts. They are also [http://en.wikipedia.org/wiki/Monster monsters] in the ''[http://en.wikipedia.org/wiki/Yu-Gi-Oh%21 Yu-Gi-Oh!]'' [http://en.wikipedia.org/wiki/Trading_card_game trading card game] whose full power cannot be utilized unless they're played in pairs. Their names are commonly used in Japanese slang terms to refer to people one does not know (''Doitsu'' = who, ''Koitsu'' = this guy, ''Soitsu'' = that guy - far from the speaker, but near to the listener - , and ''Aitsu'' = that guy - far from both chatters). It also makes a cameos: A book as the game ''Tokimeki Memorial: Forever with you'', as an unlockable character in ''Speed King NEO KOBE 2045'', in the game ''Super Bishi Bashi Champ'' and in the two castlevania games: ''Castlevania: Portrait of Ruin'' and ''Castlevania: Harmony of Despair''.
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*''[[Koitsu, Aitsu, Soitsu and Doitsu]]'', little stick men flying on paper darts. They are also [http://en.wikipedia.org/wiki/Monster monsters] in the ''[http://en.wikipedia.org/wiki/Yu-Gi-Oh%21 Yu-Gi-Oh!]'' [http://en.wikipedia.org/wiki/Trading_card_game trading card game] whose full power cannot be utilized unless they're played in pairs. Their names are commonly used in Japanese slang terms to refer to people one does not know (''Doitsu'' = who, ''Koitsu'' = this guy, ''Soitsu'' = that guy - far from the speaker, but near to the listener - , and ''Aitsu'' = that guy - far from both chatters). It also makes a cameos: A book as the game ''Tokimeki Memorial: Forever with you'', as an unlockable character in ''Speed King NEO KOBE 2045'', in the game ''Super Bishi Bashi Champ'' and in the two castlevania games: ''Castlevania: Portrait of Ruin'' and ''Castlevania: Harmony of Despair''.
 
*[[Michael and Gabriel|''Michael'' and ''Gabriel'']], two angelic pigs, named after two [http://en.wikipedia.org/wiki/Christianity Christian] archangels. They're loosely based on angel pig enemies appearing in ''Parodius Da! -Shinwa kara Owarai e-''. Their weapon sets are constructed mostly from those weapons used in Taito's [http://en.wikipedia.org/wiki/Darius Darius] series. Michael makes a cameo in ''TwinBee Yahho!'' appearing as a power-up.
 
*[[Michael and Gabriel|''Michael'' and ''Gabriel'']], two angelic pigs, named after two [http://en.wikipedia.org/wiki/Christianity Christian] archangels. They're loosely based on angel pig enemies appearing in ''Parodius Da! -Shinwa kara Owarai e-''. Their weapon sets are constructed mostly from those weapons used in Taito's [http://en.wikipedia.org/wiki/Darius Darius] series. Michael makes a cameo in ''TwinBee Yahho!'' appearing as a power-up.
*[[Mambo and Samba|''Mambo'' and ''Samba'']], two goofy looking [http://en.wikipedia.org/wiki/Ocean_sunfish Ocean sunfish]: they're character is inspired from obscure MSX2 shooter [http://en.wikipedia.org/wiki/Space_Manbow Space Manbow]. They are named after the music styles of the same names, as to pun the design of the "Space Manbow" ship (Since it looks like a [http://en.wikipedia.org/wiki/Sharptail_mola mambo fish]). Their weapon sets parody those used in the [http://en.wikipedia.org/wiki/R-Type R-Type] series, but the weapons are also implemented with functions from [[Xexex]], such as search laser.
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*[[Mambo and Samba|''Mambo'' and ''Samba'']], two goofy looking [http://en.wikipedia.org/wiki/Ocean_sunfish Ocean sunfish]: they're character is inspired from obscure MSX2 shooter [http://en.wikipedia.org/wiki/Space_Manbow Space Manbow]. They are named after the music styles of the same names, as to pun the design of the "Space Manbow" ship (Since it looks like a [http://en.wikipedia.org/wiki/Sharptail_mola mambo fish]). Their weapon sets parody those used in the [http://en.wikipedia.org/wiki/R-Type R-Type] series, but the weapons are also implemented with functions from Xexex, such as search laser.
 
*[[Mike and Ran|''Mike'' and ''Ran'']], a pair of cats with what looks like bandages between their legs, a comical way of suggesting they've been neutered. Mike's weapon set is heavily based on first [http://en.wikipedia.org/wiki/Darius_%28video_game%29 Darius], while Ran takes her weapons from the [http://en.wikipedia.org/wiki/R-Type_Leo R-Type Leo].
 
*[[Mike and Ran|''Mike'' and ''Ran'']], a pair of cats with what looks like bandages between their legs, a comical way of suggesting they've been neutered. Mike's weapon set is heavily based on first [http://en.wikipedia.org/wiki/Darius_%28video_game%29 Darius], while Ran takes her weapons from the [http://en.wikipedia.org/wiki/R-Type_Leo R-Type Leo].
 
*[[Sue and Memim|''Sue'' and ''Memim'']], two fairy girls. They replace Hikaru and Akane in ''Jikkyō Oshaberi Parodius''.
 
*[[Sue and Memim|''Sue'' and ''Memim'']], two fairy girls. They replace Hikaru and Akane in ''Jikkyō Oshaberi Parodius''.
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*[[Shooting Star and Black Viper|''Black Viper'']], a new space ship only playable in ''Sexy Parodius''. It has similar weapons to Shooting Star. It's most likely based from Gradius III Vic Viper, as the theme song of Black Viper is named "Departure for Sexy", which is a reference to Gradius III theme song "Departure for Space".
 
*[[Shooting Star and Black Viper|''Black Viper'']], a new space ship only playable in ''Sexy Parodius''. It has similar weapons to Shooting Star. It's most likely based from Gradius III Vic Viper, as the theme song of Black Viper is named "Departure for Sexy", which is a reference to Gradius III theme song "Departure for Space".
 
*''[[Poti]]'', a Dog Commander only playable in ''Paro Wars''.
 
*''[[Poti]]'', a Dog Commander only playable in ''Paro Wars''.
 
 
   
 
'''[http://en.wikipedia.org/wiki/Fictional_crossovers From other Konami games]:'''
 
'''[http://en.wikipedia.org/wiki/Fictional_crossovers From other Konami games]:'''
*[[Vic Viper (Character)|Vic Viper and]] [[Lord British]] , of the original ''Gradius'' series.
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*[[Vic Viper (Parodius)|Vic Viper and]] [[Lord British]] , of the original ''Gradius'' series.
 
*[[TwinBee]] and ''WinBee'', the bee-shaped robots from the ''Twinbee'' series. They borrow their weapons from few bell powers used in their series.
 
*[[TwinBee]] and ''WinBee'', the bee-shaped robots from the ''Twinbee'' series. They borrow their weapons from few bell powers used in their series.
*[[Pentarou]] and ''Hanako'', a pair of penguins, Pentarou is the son of the "Penguin" who originally appeared ''[http://en.wikipedia.org/wiki/Antarctic_Adventure Antarctic Adventure]'', ''[http://en.wikipedia.org/wiki/Penguin_Adventure Penguin Adventure]'', ''[http://en.wikipedia.org/wiki/Yume_Penguin_Monogatari Yume Penguin Monogatari]'', ''[http://en.wikipedia.org/w/index.php?title=Tsurikko_Penta&action=edit&redlink=1 Tsurikko Penta]'', ''[http://www.arcade-history.com/?n=super-fisherman-penta&page=detail&id=31387 Super Fisherman Penta]'', ''[http://www.arcade-history.com/?n=balloon-penta&page=detail&id=31386 Balloon Penta]'' and ''[http://en.wikipedia.org/w/index.php?title=Penta_no_Tsuri_B%C5%8Dken_DX&action=edit&redlink=1 Penta no Tsuri Bōken DX]''. His weapon set is modified from those used in [http://en.wikipedia.org/wiki/Gradius_III Gradius III], such as Spread Gun. He's usually seen sporting a machine gun, as to reference to Penguin's infamous gun weapon in [http://en.wikipedia.org/wiki/Penguin_Adventure Penguin Adventure].
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*Penguin, [[Pentarou]] and ''Hanako'', a pair of penguins, Pentarou is the son of the "Penguin" who originally appeared ''[http://en.wikipedia.org/wiki/Antarctic_Adventure Antarctic Adventure]'', ''[http://en.wikipedia.org/wiki/Penguin_Adventure Penguin Adventure]'', ''[http://en.wikipedia.org/wiki/Yume_Penguin_Monogatari Yume Penguin Monogatari]'', ''[http://en.wikipedia.org/w/index.php?title=Tsurikko_Penta&action=edit&redlink=1 Tsurikko Penta]'', ''[http://www.arcade-history.com/?n=super-fisherman-penta&page=detail&id=31387 Super Fisherman Penta]'', ''[http://www.arcade-history.com/?n=balloon-penta&page=detail&id=31386 Balloon Penta], Imo Hori Penta, Hie Hie Penta: Ice Cream Catcher''''' '''and ''[http://en.wikipedia.org/w/index.php?title=Penta_no_Tsuri_B%C5%8Dken_DX&action=edit&redlink=1 Penta no Tsuri Bōken DX]''. His weapon set is modified from those used in [http://en.wikipedia.org/wiki/Gradius_III Gradius III], such as Spread Gun. He's usually seen sporting a machine gun, as to reference to Penguin's infamous gun weapon in [http://en.wikipedia.org/wiki/Penguin_Adventure Penguin Adventure].
 
*''Goemon'' and ''Ebisumaru'', from the ''[http://en.wikipedia.org/wiki/Ganbare_Goemon Ganbare Goemon]''/''[http://en.wikipedia.org/wiki/Legend_of_the_Mystical_Ninja Legend of the Mystical Ninja]'' series. The former one was playable in MSX ''Parodius.''
 
*''Goemon'' and ''Ebisumaru'', from the ''[http://en.wikipedia.org/wiki/Ganbare_Goemon Ganbare Goemon]''/''[http://en.wikipedia.org/wiki/Legend_of_the_Mystical_Ninja Legend of the Mystical Ninja]'' series. The former one was playable in MSX ''Parodius.''
 
*''Upa'' and ''Rupa'', two super babies, the former debuting in the [http://en.wikipedia.org/wiki/Famicom_Disk_System Famicom Disk System] game ''[http://en.wikipedia.org/wiki/Bio_Miracle_Bokutte_Upa Bio Miracle Bokutte Upa]''. Upa translates his weapons from Seibu Kaihatsu's ''[http://en.wikipedia.org/wiki/Raiden_%28arcade_game%29 Raiden]'' using the milk bottles from his game or pacifiers. Rupa's weapons again are based on Toaplan's [http://en.wikipedia.org/wiki/Truxton_II Truxton II].
 
*''Upa'' and ''Rupa'', two super babies, the former debuting in the [http://en.wikipedia.org/wiki/Famicom_Disk_System Famicom Disk System] game ''[http://en.wikipedia.org/wiki/Bio_Miracle_Bokutte_Upa Bio Miracle Bokutte Upa]''. Upa translates his weapons from Seibu Kaihatsu's ''[http://en.wikipedia.org/wiki/Raiden_%28arcade_game%29 Raiden]'' using the milk bottles from his game or pacifiers. Rupa's weapons again are based on Toaplan's [http://en.wikipedia.org/wiki/Truxton_II Truxton II].
 
*Dracula-kun and ''[http://en.wikipedia.org/wiki/Kid_Dracula Kid Dracula]'', who are actually the same character. Both names reflect the games he starred in (''Akumajou Special:Boku Dracula-kun'' and ''Kid Dracula'') which are parodies on the ''[http://en.wikipedia.org/wiki/Castlevania Castlevania]'' series.Dracula-Kun's weapon set mimics the one used in [http://en.wikipedia.org/wiki/Axelay Axelay], while Kid Dracula would use [http://en.wikipedia.org/wiki/Thunder_Cross Thunder Cross]-based weapon set. Both weapon sets are parodied with a [http://en.wikipedia.org/wiki/Castlevania Castlevania] twist, like having bats or candles. Occasionally umbrellas would be used as weapons or even as a shield- as to refer on the Kid Dracula's Bat Umbrella-spell from [http://en.wikipedia.org/wiki/Kid_Dracula Kid Dracula].
 
*Dracula-kun and ''[http://en.wikipedia.org/wiki/Kid_Dracula Kid Dracula]'', who are actually the same character. Both names reflect the games he starred in (''Akumajou Special:Boku Dracula-kun'' and ''Kid Dracula'') which are parodies on the ''[http://en.wikipedia.org/wiki/Castlevania Castlevania]'' series.Dracula-Kun's weapon set mimics the one used in [http://en.wikipedia.org/wiki/Axelay Axelay], while Kid Dracula would use [http://en.wikipedia.org/wiki/Thunder_Cross Thunder Cross]-based weapon set. Both weapon sets are parodied with a [http://en.wikipedia.org/wiki/Castlevania Castlevania] twist, like having bats or candles. Occasionally umbrellas would be used as weapons or even as a shield- as to refer on the Kid Dracula's Bat Umbrella-spell from [http://en.wikipedia.org/wiki/Kid_Dracula Kid Dracula].
*[[Option and Multiple|''Option'' and ''Multiple'']], the mimic drones of Vic Viper and Lord British and Taisen Puzzle Dama, respectively. They have faces to denote self-consciousness and can change their forms by activating various ''modoki'' abilities, which let's them borrow few weapon sets from other characters. They appear as playable characters only in ''[http://en.wikipedia.org/wiki/Sexy_Parodius Sexy Parodius]''.
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*[[Option and Multiple|''Option'' and ''Multiple'']], the mimic drones of Vic Viper and Lord British respectively. They have faces to denote self-consciousness and can change their forms by activating various ''modoki'' abilities, which let's them borrow few weapon sets from other characters. They appear as playable characters only in ''[http://en.wikipedia.org/wiki/Sexy_Parodius Sexy Parodius]''.
 
*''Popolon'', a knight from the MSX game ''[http://en.wikipedia.org/wiki/Knightmare_%28MSX%29 Knightmare]'' and its sequel ''[http://en.wikipedia.org/wiki/Maze_of_Galious Maze of Galious]''. He only appears in the MSX ''Parodius''.
 
*''Popolon'', a knight from the MSX game ''[http://en.wikipedia.org/wiki/Knightmare_%28MSX%29 Knightmare]'' and its sequel ''[http://en.wikipedia.org/wiki/Maze_of_Galious Maze of Galious]''. He only appears in the MSX ''Parodius''.
 
*[[Shooting Star and Black Viper|''Shooting Star'']], a red ship that appears as an enemy in ''[http://en.wikipedia.org/wiki/Twinbee Twinbee Yahho!]''. Piloted by [[Ace]].
 
*[[Shooting Star and Black Viper|''Shooting Star'']], a red ship that appears as an enemy in ''[http://en.wikipedia.org/wiki/Twinbee Twinbee Yahho!]''. Piloted by [[Ace]].
 
*''[[Momo-chan]]'', a dog player who appears in the game ''Susume! Taisen Puzzle Dama'', He only appears in the PlayStation game: ''[[Paro Wars]]''.
 
*''[[Momo-chan]]'', a dog player who appears in the game ''Susume! Taisen Puzzle Dama'', He only appears in the PlayStation game: ''[[Paro Wars]]''.
*''[[Alice (Magical Halloween)]]'', a girl witch in Pachislot ''Magical Halloween'', She also only appears in the Pachislot ''[[Gokuraku Parodius]]''.<br />
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*''[[Alice Wishheart]]'', a girl witch in Pachislot ''Magical Halloween'', She also only appears in the Pachislot ''[[Gokuraku Parodius!]]''.<br />
   
 
===Enemies===
 
===Enemies===
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'''Large women as boss creatures:''' Every ''Parodius'' game features one or more bosses that persist of scantily clad women (or penguins, or octopuses). ''[[Sexy Parodius]]'', as its name would imply, is composed of several such women as its bosses.
 
'''Large women as boss creatures:''' Every ''Parodius'' game features one or more bosses that persist of scantily clad women (or penguins, or octopuses). ''[[Sexy Parodius]]'', as its name would imply, is composed of several such women as its bosses.
   
'''Excessive amounts of [[moai]]:''' Making light of the famous Easter Island statues that appear in almost every ''Gradius'' game, the ''Parodius'' games often have a comical moai boss, which may be presented wearing lipstick or given other anthropomorphic features. ''[[Parodius Da!]] -Shinwa kara Owarai e-'' and ''[[Gokujō Parodius!]] ~Kako no Eikō o Motomete~'' have an entire stage featuring moai; including a large moai ship, a moai boss that shoots moai out of her mouth, little moai cannons, and moai obstacles. ''[[Jikkyō Oshaberi Parodius]]'' also features a moai stage parodying ''Tokimeki Memorial''.
+
'''Excessive amounts of [[moai]]:''' Making light of the famous Easter Island statues that appear in almost every ''Gradius'' game, the ''Parodius'' games often have a comical moai boss, which may be presented wearing lipstick or given other anthropomorphic features. ''[[Parodius Da! ~Shinwa kara Owarai e~]]'' and ''[[Gokujō Parodius! ~Kako no Eikō o Motomete~]]'' have an entire stage featuring moai; including a large moai ship, a moai boss that shoots moai out of her mouth, little moai cannons, and moai obstacles. ''[[Jikkyō Oshaberi Parodius]]'' also features a moai stage parodying ''Tokimeki Memorial''.
  +
 
==Music==
 
==Music==
 
 
One of the more distinctive features about the series is the extensive use of classical music and other well known music, in what could be termed as wacky remixes. There are also a number of rehashes of in game music from ''Gradius'' and other Konami games -- very little of the series' music was newly composed.
 
One of the more distinctive features about the series is the extensive use of classical music and other well known music, in what could be termed as wacky remixes. There are also a number of rehashes of in game music from ''Gradius'' and other Konami games -- very little of the series' music was newly composed.
  +
 
==Power-ups==
 
==Power-ups==
The Parodius series borrows the power-up bar system from the ''[[Gradius Series]]''. However, the order and types of power-ups are somewhat inconsistent between characters; some characters may have more than one missile or may not have a laser-type weapon, for example. True to the game series' theme, many of the weapon sets are actually either direct weapons or borrowed parodies of the weapons used in other Konami's shoot-em ups- even expanding to poke fun at the other game industries' famous shooters, such as Taito's [http://en.wikipedia.org/wiki/Darius Darius] and Irem's [http://en.wikipedia.org/wiki/R-Type R-Type]. Some power-ups exclusive to Parodius include:
+
The Parodius series borrows the power-up bar system from the ''[[Gradius (series)|Gradius]]'' series. However, the order and types of power-ups are somewhat inconsistent between characters; some characters may have more than one missile or may not have a laser-type weapon, for example. True to the game series' theme, many of the weapon sets are actually either direct weapons or borrowed parodies of the weapons used in other Konami's shoot-em ups- even expanding to poke fun at the other game industries' famous shooters, such as Taito's [http://en.wikipedia.org/wiki/Darius Darius] and Irem's [http://en.wikipedia.org/wiki/R-Type R-Type]. Some power-ups exclusive to Parodius include:
 
*'''Homing Missile''': Two missiles are fired at once and track the enemy. Later on included in Otomedius.
 
*'''Homing Missile''': Two missiles are fired at once and track the enemy. Later on included in Otomedius.
 
*'''Double''': Most Double power-ups split firepower in more than two directions.
 
*'''Double''': Most Double power-ups split firepower in more than two directions.
Line 94: Line 84:
 
*'''Grade Up''': Some characters have this power-up in lieu of Option. It increases the firepower of all available weapons. For example, it can increase and divert firepower in more directions, increase laser width, increase missile deployment rate, etc.
 
*'''Grade Up''': Some characters have this power-up in lieu of Option. It increases the firepower of all available weapons. For example, it can increase and divert firepower in more directions, increase laser width, increase missile deployment rate, etc.
 
*'''Shields and Force Fields''': Unlike Gradius, which labels shield and force field power-ups as "?", Parodius games label such power-ups properly.
 
*'''Shields and Force Fields''': Unlike Gradius, which labels shield and force field power-ups as "?", Parodius games label such power-ups properly.
*'''Oh!''': Originally in Gradius III, this simply strips the player of all power-ups and sets movement speed to normal. The voiceover says "Oh my god!" upon collection of this power-down. This is also called "!?" in ''[[Parodius Da!]] -Shinwa kara Owarai e-''. It is included to add risk to the roulette as wel as to manipulate rank. In the ports of Jikkyo Oshaberi Parodius, it can be replaced with a roulette game instead.
+
*'''Oh!''': Originally in Gradius III, this simply strips the player of all power-ups and sets movement speed to normal. The voiceover says "Oh my god!" upon collection of this power-down. This is also called "!?" in ''[[Parodius Da! ~Shinwa kara Owarai e~]]''. It is included to add risk to the roulette as wel as to manipulate rank. In the ports of Jikkyo Oshaberi Parodius, it can be replaced with a roulette game instead.
   
 
===Roulette / Blizzard===
 
===Roulette / Blizzard===
When enabled, some power-up pods start a roulette on the power-up bar. The player then presses the power-up button to stop the roulette and get whatever power-up the roulette stops on. The player must be careful not to get the "Oh!" power-up ("!?" in ''[[Parodius Da!]] -Shinwa kara Owarai e-'') between the last two power-ups, for this will remove all power-ups from the player and reset movement speed to minimum. This cancels any prior progress made on the bar. In European versions of the game, this feature was renamed Blizzard.
+
When enabled, some power-up pods start a roulette on the power-up bar. The player then presses the power-up button to stop the roulette and get whatever power-up the roulette stops on. The player must be careful not to get the "Oh!" power-up ("!?" in ''Parodius Da! ~Shinwa kara Owarai e~'') between the last two power-ups, for this will remove all power-ups from the player and reset movement speed to minimum. This cancels any prior progress made on the bar. In European versions of the game, this feature was renamed Blizzard.
  +
 
===Bell Power-ups<br />===
 
===Bell Power-ups<br />===
 
Originally from the ''Twinbee'' games, these typically give temporary power-ups that have varied throughout the series. True to their origin, the bells' colors can be cycled by shooting them. The new bell colors have remained somewhat constant in meaning throughout latter games in the series.
 
Originally from the ''Twinbee'' games, these typically give temporary power-ups that have varied throughout the series. True to their origin, the bells' colors can be cycled by shooting them. The new bell colors have remained somewhat constant in meaning throughout latter games in the series.
Line 106: Line 97:
 
: Gives your character a megaphone for a short period of time. Out of the megaphone is placed a sentence in Japanese (or English in the European version), the text of which can be collided into bullets and enemies to damage them. When this bell is collected, the effects of previous bells and defense power-ups are cancelled. In ''Sexy Parodius'', this instead summons Alex, a Pac-Man-like helper character that eats enemies. However, Alex will not harm "female" enemies. Alex has an HP counter that can be refilled with yellow bells and increased with more white bells.
 
: Gives your character a megaphone for a short period of time. Out of the megaphone is placed a sentence in Japanese (or English in the European version), the text of which can be collided into bullets and enemies to damage them. When this bell is collected, the effects of previous bells and defense power-ups are cancelled. In ''Sexy Parodius'', this instead summons Alex, a Pac-Man-like helper character that eats enemies. However, Alex will not harm "female" enemies. Alex has an HP counter that can be refilled with yellow bells and increased with more white bells.
   
; Green Bell
+
;Green Bell
: Enlarges your character 400%. While your character is in this enlarged state, they cannot fire any weapons, but is also invulnerable to all damage; this allows your character to collide into walls and enemies (thus killing them) without taking damage. However, no bells can be collected or defense power-ups activated until the effect expires. This also cancels stored weapons from other bells as well as any shields present on activation.
+
:Enlarges your character 400%. While your character is in this enlarged state, they cannot fire any weapons, but is also invulnerable to all damage; this allows your character to collide into walls and enemies (thus killing them) without taking damage. However, no bells can be collected or defense power-ups activated until the effect expires. This also cancels stored weapons from other bells as well as any shields present on activation.
   
; Purple Bell
+
;Purple Bell
: Converts all weak enemies into power-up pods and/or bells. This was first available in ''Gokujō Parodius!''.
+
:Converts all weak enemies into power-up pods and/or bells. This was first available in ''Gokujō Parodius!''.
   
; Red Bell
+
;Red Bell
: Provides three rounds of the Kiku Beam. A miniature version of your character flies ahead of your character and spreads a long vertical beam that can act as a barrier that damages enemies and destroys enemy bullets. It scrolls with the screen.
+
:Provides three rounds of the Kiku Beam. A miniature version of your character flies ahead of your character and spreads a long vertical beam that can act as a barrier that damages enemies and destroys enemy bullets. It scrolls with the screen.
   
; Blue Bell
+
;Blue Bell
: Provides one Super Bomb. A large explosion floods the screen and destroys all enemies within. Up to three blue bells can be collected in sequence and saved for later use. Note that this is not possible in Sexy Parodius as the bomb is fired when the Fire button is pressed.
+
:Provides one Super Bomb. A large explosion floods the screen and destroys all enemies within. Up to three blue bells can be collected in sequence and saved for later use. Note that this is not possible in Sexy Parodius as the bomb is fired when the Fire button is pressed.
==Parodius in other media==
 
   
 
==''Parodius'' in other media==
In the Yu-Gi-Oh! Trading Card Games, Koitsu, Aitsu, Soitsu, Doitsu appear as monster cards. English versions of the cards are also available.[http://gradius.classicgaming.gamespy.com/yugioh.html]
+
*In the Yu-Gi-Oh! Trading Card Games, Koitsu, Aitsu, Soitsu, Doitsu appear as monster cards. English versions of the cards are also available.[http://gradius.classicgaming.gamespy.com/yugioh.html]
==Otomedius==
 
  +
*In Gamest Comics Collection, Those Parodius Characters in ''Gokujyou Parodius'' appear as Manga and Comics Japanese, Created by Namie Iwao and Released in 1995.
  +
*A Snatcher Parody comic titled ''Snatcher Da!''.
  +
 
==''Otomedius''==
 
In late 2007, Konami released [[Otomedius]] (オトメディウス (Otomediusu, オトメディウス?) Otome Acronym: Maiden and Gradius), whose characters (designed by Mine Yoshizaki) are stylized with beautiful girls in spaceships. Among the ships to choose from are:
 
In late 2007, Konami released [[Otomedius]] (オトメディウス (Otomediusu, オトメディウス?) Otome Acronym: Maiden and Gradius), whose characters (designed by Mine Yoshizaki) are stylized with beautiful girls in spaceships. Among the ships to choose from are:
   
*[[Vic Viper|''Vic Viper'']] from [[Gradius Series]] (Piloted by [[Aoba Anoa]])
+
*[[Vic Viper|''Vic Viper'']] from ''[[Gradius (series)|Gradius]]'' (piloted by [[Aoba Anoa]])
*[[Lord British|''Lord British'']] from [[Salamander|Salamander Series]] (Piloted by [[Eru Tron]])
+
*[[Lord British|''Lord British'']] from [[Salamander|Salamander Series]] (piloted by [[Eru Tron]])
*''Xel Viper'' from [[Thunder Cross]] (Piloted by Emon Five)
+
*''Xel Viper'' from [[Thunder Cross]] (piloted by Emon Five)
*[[TwinBee|''Murdoch Viper'']] from [[Twinbee Series]] (Piloted by [[Madoka]], the grandchild of Dr. Mardock)
+
*[[TwinBee|''Murdoch Viper'']] from ''[[w:c:twinbee:TwinBee (series)|TwinBee]]'' (piloted by [[Madoka]], the grandchild of Dr. Mardock)
*[[Flintlock|''Serenity Viper'']] from [[Xexex]] (piloted by [[Diol Twee]])
+
*''Serenity Viper'' from Xexex (piloted by [[Diol Twee]])
*[[Big Core MK I|''Bigcore examiner'']] from [[Nemesis Series]] and [[Gradius NEO Imperial]] (piloted by [[Tita Nium]]).
+
*[[Big Core MK I|''Bigcore examiner'']] from ''[[Nemesis (series)|Nemesis]]'' and [[Gradius NEO Imperial]] (piloted by [[Tita Nium]]).
  +
 
Despite similarities in the tone (in that Otomedius is not as serious looking as the ''Gradius'' series, as is the Parodius series), they are considered as a separate timeline.
   
Despite similarities in the tone (in that Otomedius is not as serious looking as the Gradius series, as is the Parodius series), they are considered as a separate timeline.
 
 
==Trivia==
 
==Trivia==
 
* 16-Bit Block (Gokujo Parodius boss) is known as one of the most unbeatable bosses in video game history.
 
* 16-Bit Block (Gokujo Parodius boss) is known as one of the most unbeatable bosses in video game history.
* Starting with Gokujō Parodius, the Power Meter was changed from a bar with the weapon names as text to a bar with pictures indicating the powerups. The borders of each icon determine the gameplay type chosen, red for auto, yellow for semi-auto and blue for manual. As this kind of power meter is shorter, two separate power meters appear on screen on a two player game. Note that the SNES parodius games still use the classic power meter and that the PSX and PSP version of Jikkyō Oshaberi Parodius simply use the first letter of the weapon name.
+
* Starting with Gokujō Parodius, the Power Meter was changed from a bar with the weapon names as text to a bar with pictures indicating the powerups. The borders of each icon determine the gameplay type chosen, red for auto, yellow for semi-auto and blue for manual. As this kind of power meter is shorter, two separate power meters appear on screen on a two player game. Note that the SNES ''Parodius'' games still use the classic power meter and that the PSX and PSP version of Jikkyō Oshaberi Parodius simply use the first letter of the weapon name.
==External links==
 
   
 
==External links==
 
*[http://hg101.classicgaming.gamespy.com/parodius/parodius.htm Hardcore Gaming 101 - Parodius]
 
*[http://hg101.classicgaming.gamespy.com/parodius/parodius.htm Hardcore Gaming 101 - Parodius]
 
*[http://www.konami.jp/gs/game/shooting_tsp/index.html Konami homepage for PSP Compilation]
 
*[http://www.konami.jp/gs/game/shooting_tsp/index.html Konami homepage for PSP Compilation]
==See also==
 
   
 
==See also==
*[http://gradius.wikia.com/wiki/Otomedius Otomedius]
 
*[[Otomedius Gorgeous]]
+
*''[[Otomedius (series)|Otomedius Series]]''
 
*''[[Thunder Cross]]''
*[[Otomedius Excellent]]
 
*[[Xexex]]
 
*[[Thunder Cross]]
 
 
[[Category:Series]]
 
[[Category:Series]]

Revision as of 11:03, 12 February 2020

File:Parodius series.jpg

Parodius is a series of horizontally-scrolling shooters developed by Konami. The games are tongue-in-cheek parodies of the Gradius series, hence the name (Parodius is a portmanteau on "parody"' and "Gradius"). It also parodies many other Konami franchises and games, including Antarctic Adventure, Taisen Puzzle-Dama, Castlevania, Thunder Cross, Ganbare Goemon, Xexex, Lethal Enforcers, Tokimeki Memorial and TwinBee.

Games

There are six games in the Parodius series (arranged by title, year of its debut and original platform). In addition, three Pachislot games based on the characters were released between 1998 and 2010.

Pachinko games

Numerous ports of the games have been created.

Parodius -Tako wa Chikyū o Sukū- included in the MSX Antiques Collection for the Sega Saturn and the Sony PlayStation and also made available on Virtual Console (WII).

Parodius Da! ~Shinwa kara Owarai e~ was ported to the Game Boy, Famicom (NES), Super Famicom (SNES) and the PC Engine

Gokujō Parodius! was ported to the Super Famicom, PlayStation and Saturn. The PlayStation and Saturn versions were a combined release of Parodius Da! ~Shinwa kara Owarai e~ and Gokujō Parodius! called Gokujō Parodius Da! Deluxe Pack, released on both the PlayStation and Sega Saturn.

A compilation of all Parodius games have been released for the Sony PSP as a UMD release on January 2007 in Japan. A digital version for the PSP Go (a version of the PSP that lacks the UMD drive) was also made available for the PlayStation Network.

The first three games of the series were released in Japan for Cell Phones.

Only a few of the games were released outside Japan: Parodius Da! ~Shinwa kara Owarai e~ and Gokujō Parodius! were released in Europe (as Parodius and Fantastic Journey respectively), but none of the games were released in the United States.

Features

Characters

Some of the characters that appear in the various games in the series include the following:

  • Tako, Takosuke, Takohiko and Belial. They are octopuses. Tako, known as Octopus or Mr.Parodius, appears in the MSX Parodius and Parodius Da! -Shinwa kara Owarai e- He appears again in Jikkyo Oshaberi Parodius as a narrator (Oshaberi), his wife Noriko respectively narrating the second player at SS & PS1 Ports. Two of his offspring he used as options in the previous games took his place in next games: the first one, named as Takosuke, appears on Gokujyou Parodius along with Belial (a yellow female octopus). Another octopus, Takohiko takes Takosuke's place in Jikkyō Oshaberi Parodius. The names Takosuke and Takohiko are both portmanteaus of "tako", the Japanese word for octopus, and common endings of Japanese male names, "-suke" and "-hiko". It also makes cameos: The boss battle in Ganbare Goemon: Yukihime Kyuushutsu Emaki, His arms trapped in a giant plastic by Marine World in Ganbare Goemon: Uchuu Kaizoku Akogingu, he disguised himself as a pirate in Ganbare Goemon: Kurofune Tou no Nazo, Several characters from Konami on Print Station in Mitsumete Knight R, The enemy that spits out the snowball in Goemon: Toukai Douchuu, the title appears in New International Track & Field, the enemy like points in Elebits: The Adventures of Kai and Zero and Nou Kaihatsu Kenkyujo Kuru Kuru Lab.
  • Hikaru and Akane, two showgirls in rabbit costumes riding on rockets. They're weapons are borrowed from Thunder Cross. They were bosses in Jikkyō Oshaberi Parodius, most likely as revenge for not being featured as playable characters. They return as usable characters in Sexy Parodius. The girls have made cameo appearances in many Konami games, such as Wai Wai World, Quiz Gakumon No Susume, Ganbare Goemon 3, Snatcher, TwinBee RPG, Bishi Bashi Champ, Bishi Bashi Special, Bishi Bashi Champ Online or Shout! Shaberin Champ Mobile, The cards in the Yu-Gi-Oh is replaced by the Gamble Angel Bunny in the Yu-Gi-Oh GX and changes the name of Ruby and Cobalt in Otomedius Excellent.
  • Koitsu, Aitsu, Soitsu and Doitsu, little stick men flying on paper darts. They are also monsters in the Yu-Gi-Oh! trading card game whose full power cannot be utilized unless they're played in pairs. Their names are commonly used in Japanese slang terms to refer to people one does not know (Doitsu = who, Koitsu = this guy, Soitsu = that guy - far from the speaker, but near to the listener - , and Aitsu = that guy - far from both chatters). It also makes a cameos: A book as the game Tokimeki Memorial: Forever with you, as an unlockable character in Speed King NEO KOBE 2045, in the game Super Bishi Bashi Champ and in the two castlevania games: Castlevania: Portrait of Ruin and Castlevania: Harmony of Despair.
  • Michael and Gabriel, two angelic pigs, named after two Christian archangels. They're loosely based on angel pig enemies appearing in Parodius Da! -Shinwa kara Owarai e-. Their weapon sets are constructed mostly from those weapons used in Taito's Darius series. Michael makes a cameo in TwinBee Yahho! appearing as a power-up.
  • Mambo and Samba, two goofy looking Ocean sunfish: they're character is inspired from obscure MSX2 shooter Space Manbow. They are named after the music styles of the same names, as to pun the design of the "Space Manbow" ship (Since it looks like a mambo fish). Their weapon sets parody those used in the R-Type series, but the weapons are also implemented with functions from Xexex, such as search laser.
  • Mike and Ran, a pair of cats with what looks like bandages between their legs, a comical way of suggesting they've been neutered. Mike's weapon set is heavily based on first Darius, while Ran takes her weapons from the R-Type Leo.
  • Sue and Memim, two fairy girls. They replace Hikaru and Akane in Jikkyō Oshaberi Parodius.
  • Ivan and Toby, two tough-looking penguins. The long yellow eyebrows of this duo are the most striking feature of this particular penguin species. They replace Pentarou and Hanako in Sexy Parodius.
  • Black Viper, a new space ship only playable in Sexy Parodius. It has similar weapons to Shooting Star. It's most likely based from Gradius III Vic Viper, as the theme song of Black Viper is named "Departure for Sexy", which is a reference to Gradius III theme song "Departure for Space".
  • Poti, a Dog Commander only playable in Paro Wars.

From other Konami games:

Enemies

Gradius's mechanical and alien enemies have been almost completely removed from Parodius. There are several enemies that make it into every title. Some bosses in the Parodius games are parodies of Gradius bosses; the attacks and patterns remain the same, however the graphical look is usually changed to something more organic or cartoony.

Penguins: The most common enemy faced in any Parodius game. Usually there is one level that is within a penguin building, with viewports showing penguins at work. The penguins are anthropomorphic; wielding weapons, operating machinery, and even listening to music. There are a couple penguin bosses as well.

Octopodes: Another common enemy faced in the Parodius series. In almost every Parodius game, an octopus serves as the final boss.

Large women as boss creatures: Every Parodius game features one or more bosses that persist of scantily clad women (or penguins, or octopuses). Sexy Parodius, as its name would imply, is composed of several such women as its bosses.

Excessive amounts of moai: Making light of the famous Easter Island statues that appear in almost every Gradius game, the Parodius games often have a comical moai boss, which may be presented wearing lipstick or given other anthropomorphic features. Parodius Da! ~Shinwa kara Owarai e~ and Gokujō Parodius! ~Kako no Eikō o Motomete~ have an entire stage featuring moai; including a large moai ship, a moai boss that shoots moai out of her mouth, little moai cannons, and moai obstacles. Jikkyō Oshaberi Parodius also features a moai stage parodying Tokimeki Memorial.

Music

One of the more distinctive features about the series is the extensive use of classical music and other well known music, in what could be termed as wacky remixes. There are also a number of rehashes of in game music from Gradius and other Konami games -- very little of the series' music was newly composed.

Power-ups

The Parodius series borrows the power-up bar system from the Gradius series. However, the order and types of power-ups are somewhat inconsistent between characters; some characters may have more than one missile or may not have a laser-type weapon, for example. True to the game series' theme, many of the weapon sets are actually either direct weapons or borrowed parodies of the weapons used in other Konami's shoot-em ups- even expanding to poke fun at the other game industries' famous shooters, such as Taito's Darius and Irem's R-Type. Some power-ups exclusive to Parodius include:

  • Homing Missile: Two missiles are fired at once and track the enemy. Later on included in Otomedius.
  • Double: Most Double power-ups split firepower in more than two directions.
  • B-Shot (Boomerang Shot): Fires a boomerang that bounces off the first wall or enemy it hits. Used by Hikaru in the SNES port of Gokujo Parodius, Kid Dracula in Jikkyō Oshaberi Parodius: Forever With Me, and by Option in Sexy Parodius. This is taken directly from Thunder Cross.
  • Spread Gun: Bullets explode on impact, similarly to the Spread Bomb from Gradius games, or more closely, the Gravity Bullet from Gradius Gaiden. Enemies can be damaged in the blast. The bullets will slant upward or downward if the character was moving up or down when they were fired. Hikaru's Carrot Shot is similar but does not leave explosions.
  • Option: Twinbee's Options are retained from its original game; the Options are only visible when moving and retract to the player's position when the player stops moving. Known as Funshin in his game series.
  • Grade Up: Some characters have this power-up in lieu of Option. It increases the firepower of all available weapons. For example, it can increase and divert firepower in more directions, increase laser width, increase missile deployment rate, etc.
  • Shields and Force Fields: Unlike Gradius, which labels shield and force field power-ups as "?", Parodius games label such power-ups properly.
  • Oh!: Originally in Gradius III, this simply strips the player of all power-ups and sets movement speed to normal. The voiceover says "Oh my god!" upon collection of this power-down. This is also called "!?" in Parodius Da! ~Shinwa kara Owarai e~. It is included to add risk to the roulette as wel as to manipulate rank. In the ports of Jikkyo Oshaberi Parodius, it can be replaced with a roulette game instead.

Roulette / Blizzard

When enabled, some power-up pods start a roulette on the power-up bar. The player then presses the power-up button to stop the roulette and get whatever power-up the roulette stops on. The player must be careful not to get the "Oh!" power-up ("!?" in Parodius Da! ~Shinwa kara Owarai e~) between the last two power-ups, for this will remove all power-ups from the player and reset movement speed to minimum. This cancels any prior progress made on the bar. In European versions of the game, this feature was renamed Blizzard.

Bell Power-ups

Originally from the Twinbee games, these typically give temporary power-ups that have varied throughout the series. True to their origin, the bells' colors can be cycled by shooting them. The new bell colors have remained somewhat constant in meaning throughout latter games in the series.

Yellow Bell
Gives points. Subsequent yellow bells increase in point value from 500 points up to 10,000 points. Missing a bell will cause the bonus to revert back to 500 points, which will then increase with each yellow bell again.
White Bell
Gives your character a megaphone for a short period of time. Out of the megaphone is placed a sentence in Japanese (or English in the European version), the text of which can be collided into bullets and enemies to damage them. When this bell is collected, the effects of previous bells and defense power-ups are cancelled. In Sexy Parodius, this instead summons Alex, a Pac-Man-like helper character that eats enemies. However, Alex will not harm "female" enemies. Alex has an HP counter that can be refilled with yellow bells and increased with more white bells.
Green Bell
Enlarges your character 400%. While your character is in this enlarged state, they cannot fire any weapons, but is also invulnerable to all damage; this allows your character to collide into walls and enemies (thus killing them) without taking damage. However, no bells can be collected or defense power-ups activated until the effect expires. This also cancels stored weapons from other bells as well as any shields present on activation.
Purple Bell
Converts all weak enemies into power-up pods and/or bells. This was first available in Gokujō Parodius!.
Red Bell
Provides three rounds of the Kiku Beam. A miniature version of your character flies ahead of your character and spreads a long vertical beam that can act as a barrier that damages enemies and destroys enemy bullets. It scrolls with the screen.
Blue Bell
Provides one Super Bomb. A large explosion floods the screen and destroys all enemies within. Up to three blue bells can be collected in sequence and saved for later use. Note that this is not possible in Sexy Parodius as the bomb is fired when the Fire button is pressed.

Parodius in other media

  • In the Yu-Gi-Oh! Trading Card Games, Koitsu, Aitsu, Soitsu, Doitsu appear as monster cards. English versions of the cards are also available.[1]
  • In Gamest Comics Collection, Those Parodius Characters in Gokujyou Parodius appear as Manga and Comics Japanese, Created by Namie Iwao and Released in 1995.
  • A Snatcher Parody comic titled Snatcher Da!.

Otomedius

In late 2007, Konami released Otomedius (オトメディウス (Otomediusu, オトメディウス?) Otome Acronym: Maiden and Gradius), whose characters (designed by Mine Yoshizaki) are stylized with beautiful girls in spaceships. Among the ships to choose from are:

Despite similarities in the tone (in that Otomedius is not as serious looking as the Gradius series, as is the Parodius series), they are considered as a separate timeline.

Trivia

  • 16-Bit Block (Gokujo Parodius boss) is known as one of the most unbeatable bosses in video game history.
  • Starting with Gokujō Parodius, the Power Meter was changed from a bar with the weapon names as text to a bar with pictures indicating the powerups. The borders of each icon determine the gameplay type chosen, red for auto, yellow for semi-auto and blue for manual. As this kind of power meter is shorter, two separate power meters appear on screen on a two player game. Note that the SNES Parodius games still use the classic power meter and that the PSX and PSP version of Jikkyō Oshaberi Parodius simply use the first letter of the weapon name.

External links

See also