Gradius Wiki
Gradius Wiki
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==Stages==
 
==Stages==
{{col-begin}}
 
{{col-2}}
 
   
  +
{| border="1" class="wikitable"
;Standard
 
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|-
 
  +
!Stage!!Name!!Boss
Stage 1: [[Hip Hop Disco]]
 
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|-
 
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!1
Stage 2: [[School]] ''(Tokimeki Memorial Parody)''
 
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|[[Hip Hop Disco]]||[[Judy|Judy and Melora]]
 
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|-
Stage 3: [[Donburi Fields]] ''([[TwinBee|Twinbee]] Parody)''
 
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!2
 
 
|[[School]]||[[Enormous Hikaru and Akane]]
Stage 4: Edo ''(Goemon Parody)''
 
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|-
 
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!3
Stage 5: [[Sweet Land]] ''([[With Zero G|Xexex]] Parody)''
 
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|[[Donburi Fields]]||[[Warumon's Flagship]]<br/>[[Baron Bee]]<br/>[[Boin Bee]]
 
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|-
Stage 6: [[High Speed Patrol]] ''(Lethal Enforcers Parody)''
 
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!4
 
 
|[[Edo]]||[[Goemon Compact]]
Stage 7: Boss Rush
 
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|-
 
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!5
Stage 8: Fiesta Base ''(Mechanical Base Parody)''
 
 
|[[Sweet Land]]||[[Decoration Core MK II]]
 
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|-
 
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!6
{{col-2}}
 
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|[[High Speed Patrol]]||[[Temple Lord]] (SFC)<br/>[[Kitty Train]] (PSX)
;Remake Exclusive
 
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|-
 
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!7
Omake Stage 1: Polygon Space (PSX Only)
 
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|[[Boss Rush (Gokujou Parodius)|Boss Rush]]||[[Big Core MK I]] (SFC)<br/>[[Ghost Woman]] (SFC)<br/>[[Big Baron Bee]]/[[Baron Bee]] (SFC)<br/>[[John Wanjiro]] (PSX)<br/>[[Penkuro]] (PSX)<br/>[[Temple Lord]] (PSX)
 
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|-
 
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!8
Omake Stage 2: Grand Prix
 
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|[[Fiesta Base]]||[[Mr. Goldfish's Selling Fortress]]<br/>[[Chichibinta Rika]]<br/>[[Bacteriya]]
 
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|-
 
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!OMAKE
{{col-end}}
 
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|[[Polygon Space]]||
 
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|-
==Bosses==
 
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!OMAKE
{{col-begin}}
 
 
|[[Grand Prix]]||[[Robot Wall]]
{{col-2}}
 
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|}
 
;Standard
 
*Stage 1: [[Mirror Ball]], [[Ziyudee|Ziyudee &amp; Merora]]
 
*Stage 2: [[Enormous Hikaru & Akane]]
 
*Stage 3: [[Penguin's Mardock Ship]], [[Black TwinBee]], [[Bo Winbee]]
 
*Stage 4: [[Goemon Compact]]
 
*Stage 5: [[Decoration Core MK II]]
 
*Stage 8: [[Fish Wall]], [[Chichibinta Rika]], [[Bakuteriya]]
 
{{col-2}}
 
 
;Version Exclusive
 
*'''SNES'''
 
Stage 6: [[Shogun]]
 
 
Stage 7: [[Zub Rush]], [[Big Core MK I|Big Core Warship]], [[Horo Temple Ghost]], [[Big Baron Bee]], [[Black TwinBee]]
 
 
*'''PSX / Saturn'''
 
Stage 3: [[Warumon's Flaghship]]
 
 
Stage 6: [[Kitty Train]]
 
 
Stage 7: [[Zub Rush]], [[John Wan Jirou]], [[Fighting Penclaw]], [[Shogun]]
 
 
Omake: [[Robot Wall]]
 
{{col-end}}
 
   
 
==Ports==
 
==Ports==
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==Trivia==
 
==Trivia==
 
*Not only is the second level of this game a nod to the popular Konami dating sim, Tokimeki Memorial, so is the "~ forever with me ~" subtitle added for the updated PlayStation and Saturn ports. This is poking fun at the original Tokimeki Memorial game for the PC Engine which was also updated and ported for the same systems with the added subtitle "~ forever with you ~".
 
*Not only is the second level of this game a nod to the popular Konami dating sim, Tokimeki Memorial, so is the "~ forever with me ~" subtitle added for the updated PlayStation and Saturn ports. This is poking fun at the original Tokimeki Memorial game for the PC Engine which was also updated and ported for the same systems with the added subtitle "~ forever with you ~".
*TwinBee Level 3 is Pilot, Pastel, Herb, and Light Rockface
 
 
*A female announcer is available for the second player in Forever With Me-port: the announcer is said to be ''Noriko'', Tako's wife and mother of Takosuke and Takohiko, according to the Japanese resources.
 
*A female announcer is available for the second player in Forever With Me-port: the announcer is said to be ''Noriko'', Tako's wife and mother of Takosuke and Takohiko, according to the Japanese resources.
 
*The final stage is a nod to Gradius III, in which remixed versions of some of its music are played. The stage layout is also the same as that of Gradius III's.
 
*The final stage is a nod to Gradius III, in which remixed versions of some of its music are played. The stage layout is also the same as that of Gradius III's.
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==External links==
 
==External links==
 
*[http://www.gamefaqs.com/console/snes/data/562931.html Information at GameFAQs]
 
*[http://www.gamefaqs.com/console/snes/data/562931.html Information at GameFAQs]
*[http://www.asahi-net.or.jp/~uw7g-bwr/sfc/parodius/parodius.htm Game review, containing images used in this page]
 
*[http://dic.nicovideo.jp/v/sm5590906 First stage of the game as part of Parodius Portable for the PSP (from Nico Nico Douga)]
 
*[http://gradius.classicgaming.gamespy.com/paro3power.html More information about the playable characters (SNES version)]
 
   
 
{{Jikkyou Oshaberi Parodius}}
 
{{Jikkyou Oshaberi Parodius}}

Revision as of 14:45, 22 May 2018

Jikkyō Oshaberi Parodius (実況おしゃべりパロディウス, lit. Chatting Parodius Live!) is the fourth game in a series of parody shooters produced by Konami. The gameplay is stylistically very similar to the Gradius Series, but the graphics and music are intentionally absurd. The game, as its name would suggest, contains a large amount of Japanese voice samples shouted out in a style similar to that of a game show host. Unlike the previous two titles, Jikkyō Oshaberi Parodius was not created as an arcade game. It was first released on the Super Famicom in 1995 and then ported and updated for the PlayStation and Sega Saturn as Jikkyō Oshaberi Parodius ~ forever with me ~ in 1996.

Story

Space calendar 0094

Seeking "The Glory of the Past", 11 friends went on a adventure trip. Once again a great war involving the whole universe began. In this battle half of all men in the universe got hemorrhoids. They were terrified of their actions.

"Ouch!"

Until the war finally reached it's end...

"Hi, I am the Glory of the Past. So, see you later."

Scattered to space... Time and time again...

A great adventure trip is about to begin once again. Searching for the "Phantom Takoyaki", the Parodius team stands out.

Are theyTako is trying to repeat the same mistake again...

Gameplay

As stated above, gameplay is very similar to the Gradius Series, with a few exceptions. For one, there is an impressive array of characters to choose from. Each one of these characters utilizes different weapons and abilities as you obtain power-ups. The second main difference is the addition of bell power-ups, from the TwinBee series. These bells act as one-time power-ups, allowing you to destroy every enemy on screen, fire huge beams of energy, etc.

The playable characters in this game include:

  • Parodius Originals: Sue and Memim, Takohiko and Belial, Mike and Ran, Soitsu and Doitsu.
  • Gradius Ships: Vic Viper , Lord British
  • Twin Bee Team: Twinbee, Winbee
  • Penguins: Pentarou, Hanako
  • Miracle Upa: Upa, Rupa

Takohiko is the younger brother of Takosuke who appeared in Gokujō Parodius

PlayStation and Sega Saturn version have Dracula-kun & Kid Dracula as additional characters.

Music

The music in Jikkyō Oshaberi Parodius is also unique. It ranges from a remix of the 70's disco song "That's the Way I Like It," to remixes of Bach, to sped-up versions of tunes from other Konami games. All of the songs are done in a unique style, with loud saw wave synths and fluctuating BPM. The music was produced by the Konami Kukeiha Club.

Notable features

Jikkyō Oshaberi Parodius translates to something like "Chatting Parodius Live!". As the name implies, a large amount of voice samples are present in the game. As the player progresses, Japanese voiceovers provide information about how well the player is doing, what enemies they are fighting, etc.

The game also features extremely advanced graphics for the time period and system; most notable are the fully scalable 3D polygons present in one of the stages. These graphics are made possible by the inclusion of the SA-1 chip, a special graphics chip used in many games towards the latter part of the Super NES' lifespan.

A feature exclusive to the PlayStation and Sega Saturn version is the goal of collecting fairies (worth 10000 points each) hidden throughout each stage, getting 70 fairies unlocks Stage Select, getting another 70 fairies unlocks Dracula-kun and Kid-Dracula as playable characters. Other features (which can be enabled on the Options Menu) include changing the "OH!" power-up into a Slot Machine game that grants you bell power-ups depending on the color of the bells the slots stopped, adding "Accident" levels, small segments that randomly takes place once a stage ends and the ability to turn off the announcer during gameplay.

In addition to the standard game mode, they also include two Omake modes:
Omake 1, a stage where your main objective is to get the highest score by collecting coins, destroying toys, and hitting certain enemies. When hit, your character instantly revives on the spot, much like Salamander.

Omake 2 (P-1 Grand Prin (sic) in Bellka), a racing parody. The goal is to complete the race as fast as possible by collecting speed-ups (while trying not to crash) and by defeating four mini-bosses with easy attack patterns.

Stages

Stage Name Boss
1 Hip Hop Disco Judy and Melora
2 School Enormous Hikaru and Akane
3 Donburi Fields Warumon's Flagship
Baron Bee
Boin Bee
4 Edo Goemon Compact
5 Sweet Land Decoration Core MK II
6 High Speed Patrol Temple Lord (SFC)
Kitty Train (PSX)
7 Boss Rush Big Core MK I (SFC)
Ghost Woman (SFC)
Big Baron Bee/Baron Bee (SFC)
John Wanjiro (PSX)
Penkuro (PSX)
Temple Lord (PSX)
8 Fiesta Base Mr. Goldfish's Selling Fortress
Chichibinta Rika
Bacteriya
OMAKE Polygon Space
OMAKE Grand Prix Robot Wall

Ports

This game was ported for the PlayStation and Sega Saturn in 1996 with the title, Jikkyō Oshaberi Parodius: forever with me. This port not only added improved graphics and sound from the Super Famicom game, but some altered levels and bosses. Also added were several "Omake" stages and an unlockable Dracula-kun and Kid Dracula as a playable character. In a two-player game, both players can now choose to play simultaneously instead of just alternately in the Super Famicom game.

The game was also ported to the Sony PSP in 2007. One notable change was the first stage's music, "I Remember That!", which was an instrumental remix of "That's the Way (I Like It)" by K.C. and the Sunshine Band. It was replaced with "Brilliant2U" by Naoki Maeda from Dance Dance Revolution to avoid copyright infringement.

Trivia

  • Not only is the second level of this game a nod to the popular Konami dating sim, Tokimeki Memorial, so is the "~ forever with me ~" subtitle added for the updated PlayStation and Saturn ports. This is poking fun at the original Tokimeki Memorial game for the PC Engine which was also updated and ported for the same systems with the added subtitle "~ forever with you ~".
  • A female announcer is available for the second player in Forever With Me-port: the announcer is said to be Noriko, Tako's wife and mother of Takosuke and Takohiko, according to the Japanese resources.
  • The final stage is a nod to Gradius III, in which remixed versions of some of its music are played. The stage layout is also the same as that of Gradius III's.

External links

Template:Jikkyou Oshaberi Parodius

Gradius video games
Gradius series GradiusGradius IIGradius IIIGradius GaidenGradius IV: FukkatsuGradius GalaxiesGradius VGradius ReBirthGradius: The Interstellar AssaultGradius NEOGradius NEO Imperial
Spin-offs Salamander (Life Force) (MSX ver.)• Salamander 2Nemesis 2 (Nemesis '90 Kai) • Nemesis 3Nemesis (Game Boy)Cosmic WarsSolar Assault
Parody games ParodiusParodius Da!Gokujō Parodius!Jikkyō Oshaberi ParodiusSexy ParodiusParo WarsOtomedius (Otomedius Gorgeous) • Otomedius Excellent
Other games ScrambleThunder CrossThunder Cross IISpace ManbowForce Gear
Pachislot Gradius: The SlotCR Parodius Da! EXGokuraku Parodius!
Cancelled Vic ViperGradius ArcSalamander HD Remaster