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mNo edit summary |
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Line 6: | Line 6: | ||
|Midboss = |
|Midboss = |
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|Boss = [[Beacon]] |
|Boss = [[Beacon]] |
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− | |Previous stage = [[Plant Planet]] |
+ | |Previous stage = [[Plant Planet (Gradius III)|Plant Planet]] |
|Next stage = [[Boss Rush]] |
|Next stage = [[Boss Rush]] |
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}} |
}} |
Revision as of 00:31, 28 June 2019
Template:Infobox Stage
High Speed Zone is the seventh stage in Gradius III (SNES). This stage is exclusive to the snes version.
Details
the high speed stage is now back to 2D instead of 3D. now the player must navigate through a maze at extreme speed dodging enemys, walls and bullets. however since the level is played in such a extreme speed it makes it incredibly hard.
Strategy
use the first few enemys that drop power ups to gain speed bonus's to help survive this level. when a opening/closing walls need very accurate timeing to get past. take the risk and dont wait for them. firepower isnt much of an issue here however an option or 2 and missles can help alot.
The boss is Beacon.
Gradius III | ||
Ships | Vic Viper | |
Stages | Desert • Bubble Zone • Volcanic Planet • High Speed Dimension • Moai Zone • Cell Planet • Prominence Planet • Plant Planet • Crystal Zone • Boss Rush • Mechanical Base | |
SNES exclusive stages | High Speed Zone • Fortress • Cell | |
Bosses | Goliath • Bubble Eye • Godrei • Big Core MK III • Dogas • Vaif • Twin Vaif (SNES) • Gregol • Wyvern • Vulture Dragon • Choking Weed • Lizard Core • Beacon (SNES) • Tetran • Covered Core • Big Core MK II • Crystal Core • Death MK II • Dellinger Core • Disrupt • Shadow Gear • Shadow Gear MK II (SNES) • Big Core • Golem • Bacterian |