Gradius Wiki
Gradius Wiki
(Putting the music.)
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*[[Crab]]
 
*[[Crab]]
 
*[[Gofer]]
 
*[[Gofer]]
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==Music==
 
==Music==
 
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Revision as of 14:56, 8 July 2020

Gofer Ship Interior is the eight and final stage in the arcade version of Gradius II.

Overview

The player enters the enemy's ship and he is faced with couple of narrow paths and plenty of enemies to fight at once. He will soon face the Demos gunwall. Another section with couple of enemies and he faces the Crab walker. The background will then change from the mechanical design to something more organic, this is the lair where Gofer awaits the player.

Enemies

Boss

Music

Description Audio
Theme of Gofer Ship Interior #1 - Into Hostile Ship
Theme of Gofer Ship Interior Boss Fight - Shoot and Shoot
Theme of Gofer Ship Interior #2 - The Final Enemy
Theme of Boss and Final fight - Take Care.
Gradius II: GOFER no Yabō
Ships Vic Viper
Stages (arcade) Artificial SunAlienCrystalVolcanoRevenge of MoaiHigh Speed MazeBoss RushGofer Ship Interior
Port-exclusive stages Gradius II NES Stage 2 (NES) • Volcano - Crystal (NES) • Enemy Base (NES) • Gofer's Lair (NES) • Temple (PC-E)
Bosses PhoenixBig EyeGiga (NES) • Crystal CoreDeath MK IIJumping MoaiBig MoaiDesert Core (PC Engine) • Big Core MK IIZub RushBig CoreGolemTetranGawIntruderZelos Force (NES) • Covered CoreDemosCrabGofer