- For other uses, see Gofer (disambiguation).
- Not to be confused with Gofer Ship.
Gofer Ship Interior is the eight and final stage in the arcade version of Gradius II.
Overview[]
The player enters the enemy's ship and he is faced with couple of narrow paths and plenty of enemies to fight at once. He will soon face the Demos gunwall. Another section with couple of enemies and he faces the Crab walker. The background will then change from the mechanical design to something more organic, this is the lair where Gofer awaits the player.
Enemies[]
Boss[]
Music[]
Description | Audio |
---|---|
Theme of Air Battle #2 - A Shooting Star. | |
Theme of Gofer Ship Interior #1 - Into Hostile Ship | |
Theme of Gofer Ship Interior Boss Fight - Shoot and Shoot | |
Theme of Gofer Ship Interior #2 - The Final Enemy | |
Theme of Boss and Final fight - Take Care. | |
Theme of Gradius II Ending - Farewell. |
Trivia[]
- Gofer's ship is classified as a Xaerous Battleship and is much closer to the Xaerous Battleship from the Gradius promotional flyer.
Gradius II: GOFER no Yabō | ||
Ships | Vic Viper | |
Stages (arcade) | Artificial Sun • Alien • Crystal • Volcano • Revenge of Moai • High Speed Maze • Boss Rush • Gofer Ship Interior | |
Port-exclusive stages | Gradius II NES Stage 2 (NES) • Volcano - Crystal (NES) • Enemy Base (NES) • Gofer's Lair (NES) • Temple (PC-E) | |
Bosses | Phoenix • Big Eye • Giga (NES) • Crystal Core • Death MK II • Jumping Moai • Big Moai • Desert Core (PC Engine) • Big Core MK II • Zub Rush • Big Core • Golem • Tetran • Gaw • Intruder • Zelos Force (NES) • Covered Core • Demos • Crab • Gofer |