She was replaced by Penkuro in the PlayStation/Saturn remake.
The Ghost Woman's weak spot is her head and she can only be hurt while she isn't attacking.
She has three attacks, all of which involve the plates she is spinning (these cannot be destroyed):
- Blue plates: These are flung in the direction of the player.
- Yellow plates: These are flung in random directions and bounce off the side of the screen. She's completely invulnerable during this phase of the battle.
- Red plates: Only two of these are sent at once and these home in and follow the player. They'll eventually leave on their own.
- The Ghost Woman was the first boss in The Legend of the Mystical Ninja and shares her boss theme with her appearance in that game.
- She also makes the same noise and special effect when she appears as she did in that game.
- Much like in The Legend of the Mystical Ninja, she also turns back into Kurobei after defeating her.
|Jikkyō Oshaberi Parodius|
|Characters||Takohiko and Belial • Vic Viper and Lord British • Pentaro and Hanako • TwinBee and WinBee • Sue and Memim • Mike and Ran • Soitsu and Doitsu • Upa and Rupa • Dracula-kun and Kid Dracula • Mr. Past Glory|
|Stages||Hip Hop Disco • School • Donburi Fields • Edo • Sweet Land • High Speed Patrol • Fiesta Base • Polygon Space (Omake 1) • Grand Prix (Omake 2)|
|Bosses||Mirror Ball • Judy • Enormous Hikaru and Akane • Mardock and Warumon's Ships • BaronBee • BoinBee • Goemon Compact • Decoration Core MK II • Cat Battle Train • Big Core MK I (SNES) • Ghost Woman (SNES) • Big BaronBee (SNES) • John Wanjiro (PSX) • Penkuro (PSX) • Temple Lord • Mr. Goldfish's Selling Fortress • Chichibinta Rika • Bacteriya • Robot Wall|