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|theme = "[[Dark Force (song)|Dark Force]]" <small>(''[[Gradius III]]'', ''[[Otomedius Excellent]]'')</small> |
|theme = "[[Dark Force (song)|Dark Force]]" <small>(''[[Gradius III]]'', ''[[Otomedius Excellent]]'')</small> |
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− | {{Nihongo|'''Dellinger Core'''|デリンジャーコア}} is the last boss of the boss rush in ''[[Gradius III]]''. He also appears as the second-to-last boss of the boss rush in ''[[Otomedius Excellent]]''. The SNES version of ''Gradius III'' calls this '''Grim'''. |
+ | {{Nihongo|'''Dellinger Core'''|デリンジャーコア|Derinjā Koa}} is the last [[:category:Gradius III bosses|boss]] of the boss rush in ''[[Gradius III]]''. He also appears as the second-to-last boss of the boss rush in ''[[Otomedius Excellent]]''. The SNES version of ''Gradius III'' calls this '''Grim'''. |
+ | __TOC__ |
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− | == |
+ | ==Attack patterns== |
Dellinger Core attacks by firing slow-to-medium speed volleys of beams. In the SNES version, he gains an extra attack of trying to ram you and can shoot diagonally as well. In ''[[Otomedius Excellent]]'', he starts out trying to ram the player a few times before unfurling to fire the beam volleys (which are faster and more numerous in higher loops), turning back and forth to fire them in different directions, as the picture below shows. He then curls up and repeats this pattern. |
Dellinger Core attacks by firing slow-to-medium speed volleys of beams. In the SNES version, he gains an extra attack of trying to ram you and can shoot diagonally as well. In ''[[Otomedius Excellent]]'', he starts out trying to ram the player a few times before unfurling to fire the beam volleys (which are faster and more numerous in higher loops), turning back and forth to fire them in different directions, as the picture below shows. He then curls up and repeats this pattern. |
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+ | {{clr}} |
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− | == |
+ | ==Gallery== |
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− | == Gallery == |
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<gallery position="center" captionalign="center"> |
<gallery position="center" captionalign="center"> |
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Dellinger Core OtomeX.png|As seen in ''Otomedius X''. |
Dellinger Core OtomeX.png|As seen in ''Otomedius X''. |
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DellingerCoreAnimated1.gif|One of Dellinger Core's attacks in ''[[Gradius III]]''. |
DellingerCoreAnimated1.gif|One of Dellinger Core's attacks in ''[[Gradius III]]''. |
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− | DellingerCoreAnimated2.gif|Another one of |
+ | DellingerCoreAnimated2.gif|Another one of its attacks in ''Gradius III''. |
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</gallery> |
</gallery> |
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+ | ==See also== |
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{{Gradius III}} |
{{Gradius III}} |
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{{Otomedius}} |
{{Otomedius}} |
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− | + | {{Cores}} |
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− | [[Category:Gradius bosses]] |
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[[Category:Gradius III bosses]] |
[[Category:Gradius III bosses]] |
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− | [[Category:Otomedius]] |
+ | [[Category:Otomedius Excellent bosses]] |
Revision as of 17:01, 1 February 2020
Dellinger Core (デリンジャーコア Derinjā Koa ) is the last boss of the boss rush in Gradius III. He also appears as the second-to-last boss of the boss rush in Otomedius Excellent. The SNES version of Gradius III calls this Grim.
Attack patterns
Dellinger Core attacks by firing slow-to-medium speed volleys of beams. In the SNES version, he gains an extra attack of trying to ram you and can shoot diagonally as well. In Otomedius Excellent, he starts out trying to ram the player a few times before unfurling to fire the beam volleys (which are faster and more numerous in higher loops), turning back and forth to fire them in different directions, as the picture below shows. He then curls up and repeats this pattern.
Gallery
See also
Gradius III | ||
Ships | Vic Viper | |
Stages | Desert • Bubble Zone • Volcanic Planet • High Speed Dimension • Moai Zone • Cell Planet • Prominence Planet • Plant Planet • Crystal Zone • Boss Rush • Mechanical Base | |
SNES exclusive stages | High Speed Zone • Fortress • Cell | |
Bosses | Goliath • Bubble Eye • Godrei • Big Core MK III • Dogas • Vaif • Twin Vaif (SNES) • Gregol • Wyvern • Vulture Dragon • Choking Weed • Lizard Core • Beacon (SNES) • Tetran • Covered Core • Big Core MK II • Crystal Core • Death MK II • Dellinger Core • Disrupt • Shadow Gear • Shadow Gear MK II (SNES) • Big Core • Golem • Bacterian |