This stage is where most players die at. The music is "Crystal Labyrinth".
The first part is where cubes fly into the stage from the right, and attach themselves to other platforms of cubes. Watch out, they can block you off and trap you, possibly not going to happen.
The second part is hard. Other than the third appearance of a Option Hunter (which bounces up and down this time), you have to deal with about 100 cubes, occasionly flying for you fast. Cubes 12 & 18 are the hardest ones, as they come from behind. One death, and you have to do the stage over again, as there's no checkpoint.
|Stages||Desert • Bubble Zone • Volcanic Planet • High Speed Dimension • Moai Zone • Cell Planet • Prominence Planet • Plant Planet • Crystal Zone • Boss Rush • Mechanical Base|
|SNES exclusive stages||High Speed Zone • Fortress • Cell|
|Bosses||Goliath • Bubble Eye • Godrei • Big Core MK III • Dogas • Vaif • Twin Vaif (SNES) • Gregol • Wyvern • Vulture Dragon • Choking Weed • Lizard Core • Beacon (SNES) • Tetran • Covered Core • Big Core MK II • Crystal Core • Death MK II • Dellinger Core • Disrupt • Shadow Gear • Shadow Gear MK II (SNES) • Big Core • Golem • Bacterian|