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Crystal Zone is the eight stage in Gradius III, exclusive to the arcade version.

Overview

This stage is where most players die at. The music is "Crystal Labyrinth".

The first part is where cubes fly into the stage from the right, and attach themselves to other platforms of cubes. Watch out, they can block you off and trap you, possibly not going to happen.

The second part is hard. Other than the third appearance of a Option Hunter (which bounces up and down this time), you have to deal with about 100 cubes, occasionly flying for you fast. Cubes 12 & 18 are the hardest ones, as they come from behind. One death, and you have to do the stage over again, as there's no checkpoint.

Enemies

Boss

Gradius III
Ships Vic Viper
Stages DesertBubble ZoneVolcanic PlanetHigh Speed DimensionMoai ZoneCell PlanetProminence PlanetPlant PlanetCrystal ZoneBoss RushMechanical Base
SNES exclusive stages High Speed ZoneFortressCell
Bosses GoliathBubble EyeGodreiBig Core MK IIIDogasVaifTwin Vaif (SNES) • GregolWyvernVulture DragonChoking WeedLizard CoreBeacon (SNES) • TetranCovered CoreBig Core MK IICrystal CoreDeath MK IIDellinger CoreDisruptShadow GearShadow Gear MK II (SNES) • Big CoreGolemBacterian
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