Cell Planet is the sixth stage in Gradius III
It is exclusive to the arcade version, although there is an SNES version equivalent.
Overview[]
This is another organic level. The Tentacles from Gradius are back, and although almost the same, they can only spawn two arms at a time. They have less health, and Type B (Spread Bomb, Tail Gun, Ripple Laser) takes advantage.
There's not much after the stage comes in, although the passageway in the middle of the stage narrows. Four Tentacles occupy it here, and Octas and Sparugs are found during the stage.
The regenerating walls from Salamander are found at the end of the stage, although different. Here, there are spaces where the Tentacles are taking it up, making a limited amount of space for you.
Enemies[]
Boss[]
Music[]
Description | Audio |
---|---|
Theme of Air Battle #2 - Try to Star (Arcade) | |
Theme of Cell Planet - Dead End Cell | |
Theme of Boss theme - Dark Force. |
Gradius III | ||
Ships | Vic Viper | |
Stages | Desert • Bubble Zone • Volcanic Planet • High Speed Dimension • Moai Zone • Cell Planet • Prominence Planet • Plant Planet • Crystal Zone • Boss Rush • Mechanical Base | |
SNES exclusive stages | High Speed Zone • Fortress • Cell | |
Bosses | Goliath • Bubble Eye • Godrei • Big Core MK III • Dogas • Vaif • Twin Vaif (SNES) • Gregol • Wyvern • Vulture Dragon • Choking Weed • Lizard Core • Beacon (SNES) • Tetran • Covered Core • Big Core MK II • Crystal Core • Death MK II • Dellinger Core • Disrupt • Shadow Gear • Shadow Gear MK II (SNES) • Big Core • Golem • Bacterian |