Cell, called the Pyramids of Pyromania in the international manual, is the second stage in the Game Boy version of Nemesis.
Overview[]
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Enemies[]
Boss[]
Music[]
| Description | Audio |
|---|---|
| Theme of Nemesis Stage 2 - Fortress (Gameboy). | |
| Theme of Nemesis Boss 1 - Aircraft Carrier (Gameboy). | |
| Theme of Nemesis Boss 2 - The Last Enemy (Gameboy). |
| Game Boy Gradius games | ||
| Ships | Vic Viper • Coreship | |
| Nemesis Stages | Volcano • Cell • Moai • Bone • Fortress | |
| Gradius: The Interstellar Assault Stages | Remains • Battleship Interior • Asteroid Belt • Planet Surface • Fortress | |
| Nemesis Bosses | Volcano • Super Big Core • Zub Rush • Crawler • Zigzag • Striker • Amb • Reckless • Mother Computer Z | |
| Gradius: The Interstellar Assault Bosses | Infected Statue • Core Reactor • Zub Rush • Crater Core • Fortress Gate • Guardian Core • Escape Ship | |