Boss Rush is a stage in Gradius II: GOFER no Yabō.
Overview[]
The stage starts with the Zub Rush, the first half of which always drops Power Capsules, allowing the player to easily power up the Vic Viper. After this, the player must defeat bosses that have appeared in previous Gradius games until the true boss of the stage, Covered Core, appears.
Cut content[]
The Famicom port of Gradius II was supposed to have the "proper" part of the stage, but it was ultimately cut during production. The sketch for this stage was included in the Gradius II Bible. The nymph-like creatures on the ground bear a resemblance to Kimkoh from the Contra series.
Music[]
| Description | Audio |
|---|---|
| Theme of Boss Rush 1 - Aircraft Carrier | |
| Theme of Boss Rush 2 - Poison of Snake | |
| Theme of Boss Rush 3 - Fire Dragon | |
| Theme of Boss and Final fight - Take Care. | |
| Theme of Boss Rush 1 - Aircraft Carrier (NES version) | |
| Theme of Boss Rush 2 - Poison of Snake (NES version) | |
| Theme of Boss Fight and Enemy Base 2 - The Final Enemy. |
| Gradius II: GOFER no Yabō | ||
| Ships | Vic Viper | |
| Stages (arcade) | Artificial Sun • Alien • Crystal • Volcano • Revenge of Moai • High Speed Maze • Boss Rush • Gofer Ship Interior | |
| Port-exclusive stages | Gradius II NES Stage 2 (NES) • Volcano - Crystal (NES) • Enemy Base (NES) • Gofer's Lair (NES) • Temple (PC-E) | |
| Bosses | Phoenix • Big Eye • Giga (NES) • Crystal Core • Death MK II • Jumping Moai • Big Moai • Desert Core (PC Engine) • Big Core MK II • Zub Rush • Big Core • Golem • Tetran • Gaw • Intruder • Zelos Force (NES) • Covered Core • Demos • Crab • Gofer | |
