The Big Core is a series of large warships in the Gradius series of games which, as one might guess, have big energy cores. Big Cores are typically large warship bosses with one or more energy cores housed within, usually (if not always) guarded by a series of small walls or forcefields the player must break through before they can attack the cores themselves. In a number of games, a voiceover will instruct the player to "Destroy the core!", though this applies to certain other bosses as well.
Big Core
- Main article: Big Core MK I
The first Big Core appeared in the original Gradius, but was in a number of other Gradius games and spin-offs as well. It housed one core and fired four lasers in unison in most of its appearances.
Revision 1.2
- Main article: Big Core Rev. 1.2
Less of a revision and more of a core unto itself, this core which appeared in Gradius V was considerably more challenging to fight than the model on which it was based, especially on higher loops. Between the ship itself and the circular parts attached to its nose, it would fire an array of lasers, rings, and energy blast at the player, trapping them in a kind of energy corridor as it spun around.
Custom
- Main article: Big Core Custom
In a surprise twist, this is the main ship of Gradius NEO Imperial where this Big Core attempts to escape from the Lars Empire. It is armed with a wide array of weapons in addition to the four ways laser shot.
In Nemesis Legend: Armageddon, the Big Core is upgraded, firing missiles from the boosters and firing a Disruptor Laser.
Big Core MK II
- Main arcitle: Big Core MK II
Big Core MK II appeared in Gradius II. Housing two cores and collapsable arms, it boasted a much-improved array of firepower over its previous model.
Big Core MK III
- Main arcitle: Big Core MK III
MK III showed up in Gradius III. While looking similar to the first Big Core, its tactics were much different in that it fired refracting lasers at the player.It was created by zubs to get its 3 cores and skins to build massive firepower.It wasnt'created by the bacterians but only the zubs create it to destroy the intruder (Vic Viper).
Big Core MK IV
- Main arcitle: Big Core MK IV
The last Big Core in of the main series of core warships appeared in Gradius V, oddly enough. It would appear as a Big Core MK II does, then two wings would fly in and clamp on to the ship giving it a whopping four energy cores. The tips of these extra wings would shoot out and create waving lines of energy while the core itself fired constant lasers at the player.
Variations
In addition to traditional Big Core warships, several variations of the original have been created. The changes from the traditional core warship can range anywhere from minor (Heaven's Gate, Viva Core) to major renovations in design and tactics (Rolling Core, Covered Core MK II). There are also a few bosses which, while not actually related to the Core series, are defeated similar to a given Big Core (Bubble Eye, Death).
Trivia
- You can't tell what's inside of the Big Cores easily; In Nemesis 2, some Cores are piloted by Dr. Venom and his fellow Wreekian comrades. In Gradius: The Interstellar Assault, the Big Cores are controlled by a central computer core system. In Gradius Gaiden, a core unit is piloted by a Zelos Force. In Otomedius, most of the Big Cores have some sort of Artificial Intelligence.