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Battleship Interior, called Bacterion's Command and Control Center in the international manual or widely known as the Coreship, is the second stage in Gradius: The Interstellar Assault/Nemesis II GB

Overview[]

After the Vic Viper was captured, it is transported into the Coreship for disposal and warps away. In the interior of the Coreship, the Vic Viper breaks free from its restraints and begins destroying its reinforcements and continue its infiltration to the Core Reactor.

The entirety of the Coreship is an entire stage for the fight, the stage begins as Vic Viper frees itself using maximized boosters to destroy the captive drones sent apart from the Coreship, deep within the inner section of the stage, fighters and turrets will start to attack the Vic Viper, so be very careful when traversing.

There will be also Core pods you can destroy to get Power Capsules, as this is the only stage to gain power-ups within.

International manual description[]

This level is probably your most critical target. After all, if you shut down the brains of the operation, you'll have a better chance of out-smarting Bacterion.

Enemies[]

Boss[]

Music[]

Description Audio
Theme of The Interstellar Assault Stage 2 #1 - Courage.
Theme of The Interstellar Assault Stage 2 #2 - Break Out.
Theme of The Interstellar Assault Stage 2 Boss - Revolve.

Trivia[]

  • Since the Vic Viper was captured at the beginning of Stage 2, all power-ups were lost without losing a life.
Game Boy Gradius games
Ships Vic ViperCoreship
Nemesis Stages VolcanoCellMoaiBoneFortress
Gradius: The Interstellar Assault Stages RemainsBattleship InteriorAsteroid BeltPlanet SurfaceFortress
Nemesis Bosses VolcanoSuper Big CoreZub RushCrawlerZigzagStrikerAmbRecklessMother Computer Z
Gradius: The Interstellar Assault Bosses Infected StatueCore ReactorZub RushCrater CoreFortress GateGuardian CoreEscape Ship